No Man's Sky
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Methatronc

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Methatronc

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  1. Methatronc
    Methatronc
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    Hello folks, due to recent changes in my personal life, my mods will not be maintained anymore.
    Feel free to use my luas/paks the way you want  !
    Happy modding :)
  2. druidreh
    druidreh
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    I'm sorry if it's a stupid question but I can't figure it out by myself. How do you quickly find out which file the searched string belongs to. For example I search for MISSION_OBJ_BNTY_EASY, i get 18 matches and click on one of them in the bottom panel. Glogg takes me to that line in the top panel but how do I figure out which file this line belongs to? I can try holding pageup or pagedown but some of the xmls are 50 thousands lines or more and I feel like I don't know some trick or don't have some basic knowledge of how to do it.
    1. Methatronc
      Methatronc
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      I agree, you have to find a trick ;)
      My own is that at each end of file I've added the path of the said file : for instance I use the GOG version of the game, so each path begins with GOG. Let's say you search for MISSION_OBJ_BNTY_EASY, note the line(s) you're interested in, let's say it's 2000. And then search for "GOG" ( or "Steam", "Proton", etc... ). You need to take the closest line below the one you noted. Let's say the closest are 1900 and 2100, then the file the line belong to is the one indicated at the 2100th line,( since the path is at the end of each file ).
      I hope that's a useful trick, don't hesitate to develop your own if you find a fastest way or to ask if I wasn't clear enough ! :)
    2. druidreh
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      Thank you very much. It's really as simple as that :)
      Searching for </Data>. results in all the files with corresponding lines.

      One more thing. Would you mind creating a .cmd file that would go through an already unpacked mbins and create a data2.exml file from them? I'm asking for 2 reasons. 1 to avoid 30 minutes of unpacking files that I already have unpacked, and 2 to only have the relevant mbins included in the final exml. So basically only the global exmls and the UI and METADATA folders, without TEXTURES, MODELS etc.
      I've tried modifying your original bdd.cmd but it's a bit too complicated for my level.
    3. Methatronc
      Methatronc
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      No problem :)
      For your request I'd suggest this:
      _move all folders that you are not interested in in another folder located above ( say "database2" ) so that in "database" you only have what interests you.
      _open bdd.cmd with notepad++ and select from line 57 included to line 72 included and press Ctrl+Q so that these lines will be ignored next time you run the batch.
      _save, run it and there you go : you'll have old.data.exml that will have all files and data.exml that will only have the files you kept in the database folder.

      I hope that'll help you, don't hesitate to tell me if something's unclear :)
    4. druidreh
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      Thank you very much. With a few adjustments that worked perfectly.

      Now I'm also deep into shell tutorials to figure out which line does what, so thanks. ;)
  3. stupot1978
    stupot1978
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    Hello there

    I am a bit confused at the installation process, Do I place the download MBIN archive in the database folder or extract a particular file from that archive and place it in database?. Also same question for the psarc tool too .

    EDIT Never mind I worked it out lmao ... just me being silly!
    1. Methatronc
      Methatronc
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      Glad you made it, don't hesitate to ask again if you have any problem :)