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GumskBF

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GumskBF

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220 comments

  1. Talyda
    Talyda
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    Hi! Sorry to bug you - just wondering if you were still planning on updating this mod?
    And in case of no, does anyone know of a mod that does similar camera motion/shake/zoom reducing things?
  2. jam3s121
    jam3s121
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    Hello, I was just wondering if this mod is working for current version? I don't play nms a lot because of the camera not being centered and someone recommended to try it, but using it with the mod manager (vortex) seems like nothing changed. Thanks in advance, the community appreciates your work.
    1. GumskBF
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      It is not up to date, but it should be shortly after the next public patch is released. I'm hoping today or tomorrow.
    2. jenssn
      jenssn
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      Any update on that :) 
  3. dankdick
    dankdick
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    Amazing mod, hope to see you update this one soon, hard for me to live without this one. Really appreciate the lua too
    1. GumskBF
      GumskBF
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      I'll probably get to this one tomorrow, I would guess. I might split it out into multiple functions that can be used together.
    2. dankdick
      dankdick
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      Perfect, thanks a ton, you the goat
  4. DeadByte42
    DeadByte42
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    Thank you, GumskBF.
    Can you add to the mod the ability to point the camera vertically down (from 1st person)? This would be very convenient for extracting resource deposits with a terrain manipulator.
    1. GumskBF
      GumskBF
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      Does it not already allow that? I thought I increased the vertical rotation limits.
    2. DeadByte42
      DeadByte42
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      Interesting. I'll try to check without other mods, although AMUMMS doesn't find any conflicts
    3. DeadByte42
      DeadByte42
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      gCam settings only affect the 3rd person camera.
      After a little investigation, I found out the following: for 1st person camera angles, you need to change the “MinFirstPersonCameraPitch” and “MaxFirstPersonCameraPitch” parameters.
      To summarize, i edited the script (added 2 lines):
      {
      PRECEDING_KEY_WORDS = "",
      VALUE_CHANGE_TABLE = {
      -- (22 other lines)
      {"MinFirstPersonCameraPitch", 89},
      {"MaxFirstPersonCameraPitch", 89},
      }
      },
    4. GumskBF
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      Interesting, apparently some places they use third-person as the default with "FirstPerson" overrides, and sometimes it's the opposite. I'll add those lines to the script. Thanks.
  5. liquoredupchimp
    liquoredupchimp
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    Beautiful. Thanks, man. Some of the control options of this game have the stink of console all over it!

    Now if only I could find a mod that stops the ship auto-rotation during combat.
  6. Valethar
    Valethar
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    "Reduced camera lag to keep the camera closer to the character."

    If I wanted to revert that to 'vanilla', which section would I be looking for? It feels like the camera is far too close.
    1. GumskBF
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      That specific change is for when you start moving but the camera stays stationary, so it ends up far away. Do you want it farther away all the time, or just when you begin movement?
    2. Ysharros01
      Ysharros01
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      Not my post, but I noticed this as well and for myself I'd like to be able to have the camera a little further out all the time. (I think?) the game kind of zooms in automatically in tight spaces, and I'm fine with it, but when out and about I generally prefer to be a bit more zoomed out.
    3. GumskBF
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      What I don't understand is that all these changes should keep the camera *more* zoomed out than vanilla. If things are getting more zoomed in, I need to knwo where and when so I can fix it. Please :)
    4. Valethar
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      The zoomed out image is without the mod. The zoomed in is with the mod.  When I'm moving, the camera pulls back a little, but not much more than it is when I'm standing still.

      It's entirely possible I mangled one or more choices the LUA asks me to make when it's run. I just started using AMUMSS to merge mods, so I may well have done something wrong somewhere, or it could be something from one of the other mods that I thought might be the camera mod option I mentioned in the OP.

      What I'm basically trying to do is revert that zoomed in state back to 'vanilla'.

      These are the mods currently merged together with AMUMSS, Mod authors in brackets, other than yours.

      Atmosphere Hover and Reverse - Pulse Speed Adjustments (BigEx20)
      gCam
      gGame Gameplay
      gWeather No Overlay
      gWeather No Storm Dust
      Snappy Industry (Ethreon)
      Subtler Pulse Drive Effects (Codename Awesome)
      Word Rewards Enhanced (EbrithilUmaroth)

      AMUMSS gave no warnings or conflicts, but there may have been something it didn't catch.  The only other mod I use is a texture replacer for the freighter, which shouldn't have any impact here, if I understand things correctly.

    5. GumskBF
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      I just uploaded the most recent version of the Lua if you want to try that. It's not hugely different, but might help.
    6. GumskBF
      GumskBF
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      Hmm, I just tested again and it is zoomed in way more than intended. I will play with it some and update again.
    7. GumskBF
      GumskBF
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      I've adjusted the zoom settings to be almost the same as vanilla. Let me know how those work.
    8. Ysharros01
      Ysharros01
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      I just gave those a shot today during Exp2-Redux (since re-installing Windows somehow robbed me of credit for exps 1-4, way back when), and for me this newest version hit the sweet spot. I currently can't be arsed to AMUMSS it to slightly over the shoulder, which is my preference, but this is just high enough that I don't feel like I have to crane my neck to look in front of me. (Yes, I know that doesn't work. I can't help it. )

      Thank you, BF!
    9. Valethar
      Valethar
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      Definitely better. It doesn't feel as 'cramped' as it did before.  :)

      Thanks for the assist!
    10. WoogieMonster
      WoogieMonster
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      Thanks for explaining this better than I was able to.
  7. nexusguy711
    nexusguy711
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    Thank you for this. I appreciate you keeping this updated.
  8. Khameleon808
    Khameleon808
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    Awesome mod. Thank you so much for keeping it updated.  
    Quick question, Is there a possibility to get a 'ship only' version?  To where we have full 180 degree view of the ship. But the character cam is normal? I tried to go in and set the offsets but get camera snaps whenever I use my jetpack.  I know its made to be configurable but its too much trial and error for ppl like us who dont know which settings to mess with.

    If not, its cool, either way, excellent mod and along with all your others, totally appreciate the work you put in to make the game fun. 
    Cheers.
    1. GumskBF
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      I'll take a look this weekend.
  9. jenssn
    jenssn
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    All i want is Spaceship camera maximum free look rotation increased from 15 to 180 degrees. all other mods crashes the game except this one.

    however i dont want the rest of the bs here just the freelook in starship 3rd person !
    1. GumskBF
      GumskBF
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      When asking someone to make a custom mod for you, it generally helps to not call their work "BS".
  10. SaucyPuppetShow
    SaucyPuppetShow
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    Hey, loving the mod so far. Just wanted to ask:

    is there a way to increase the camera distance to the character or perhaps lower it a bit? I find it feels to "zoomed in" for my tastes sometimes.

    Edit: 
    After playing around with some of the values in the lua I found I could adjust the camera the way I wanted, although I wish there was an easier way to test different offsets without having to rebuild in AMUMSS every time. Regardless, it works.
    1. Khameleon808
      Khameleon808
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      Can you tell me how you did this?  I tried to merge with EnhancedThirdPersonCamera.  Was centered but still zoomed in. Would love to know how to set it back further.  Thank you :) 

      ::edit:: managed to get some settings working but camera snapping in too many places now.  ugh