0 of 0

File information

Last updated

Original upload

Created by

Lo2k

Uploaded by

Lo2k

Virus scan

Safe to use

Tags for this mod

47 comments

  1. Gengiskam
    Gengiskam
    • premium
    • 1 kudos
    Hi lo2k, the icons for carbon and condensed carbon are the same as vanilla for me. All the others are working correctly.
    1. Lo2k
      Lo2k
      • premium
      • 541 kudos
      Weird, I have no issue here. If you have Black Carbon, you maybe need to change the load order. I will check what can be done about it.
      PS : the best solution is probably to remove the two icons from Black Carbon in TEXTURES\UI\FRONTEND\ICONS\U4SUBSTANCES.
    2. Gengiskam
      Gengiskam
      • premium
      • 1 kudos
      Or... I copied the two True Icons icons to the Black Carbon folder. Success. Thanks. I still think this new mod model needs some tweaking, it seems.
      P.S.: Games like Fallout 4 and Skyrim have plugins to change the mod load order. I couldn't find a way to do this in Vortex.
  2. Gengiskam
    Gengiskam
    • premium
    • 1 kudos
    I think this is and the clear visor the "must" mods. Just stopping by to thank you again for the excellent work you do for the community.
    1. Lo2k
      Lo2k
      • premium
      • 541 kudos
      Thanks, I just updated this mod for Worlds Part 2 and added a new icon I was working on before the udpate.
    2. Gengiskam
      Gengiskam
      • premium
      • 1 kudos
      Yes!!! Thank you.
  3. TwistedSisler
    TwistedSisler
    • premium
    • 3 kudos
    I'm having a strange issue where the True Icons mod is NOT overwriting the black carbon texture with the True Icons version even though True icons is loading AFTER Black Carbon. I do have Black Carbon included in a combined mod with some other mods for compatibility; could that be the reason? I figured it shouldn't make a difference as long as that combined mod is loading first right?

    EDIT: Please disregard, I am just an idiot and was confusing - with _ in NMS mod load orders. Leaving this in here though in case anyone else makes a similar mistake :)
    1. Lo2k
      Lo2k
      • premium
      • 541 kudos
      Yep, the merge probably changed the name of True Icons and it was probably loaded before Black Carbon and thus being overwritten with its icon.
    2. Oleg264
      Oleg264
      • member
      • 0 kudos
      Hmm, I am not sure this is related, but AMUMSS gives me warning about conflicts here:

      ======== CONFLICTS at FILE level (conflicts of individual values are NOT checked) ======={
        [[CONFLICT]] on "TEXTURES\UI\FRONTEND\ICONS\U4SUBSTANCES\SUBSTANCE.FUEL.2.DDS" (File only exists in paks below)
          [     >>>] - "MODS\Black Carbon 3.8.pak"
          [     >>>] - "MODS\True Icons 1.4.pak"
        [[CONFLICT]] on "TEXTURES\UI\FRONTEND\ICONS\U4SUBSTANCES\SUBSTANCE.FUEL.1.DDS" (File only exists in paks below)
          [     >>>] - "MODS\Black Carbon 3.8.pak"
          [     >>>] - "MODS\True Icons 1.4.pak"
      ============================ DONE CONFLICTS CHECKING ===================================}

      Given that the Lo2k Mods inter-compatibility page do not specify that those mods should be merged, I have not tried to do that (and I am not sure if I could...).
      Beside that warning all works fine for me. In game I see the carbon icons from True Icons, that, well, also black =)

      And, BTW, icons are great! ^_^
    3. Lo2k
      Lo2k
      • premium
      • 541 kudos
      they are designed to work together, as written on this mod page :
      - This mod is of course not compatible with mods editing the same icons, it is compatible with Black Carbon though (icons from True Icons will apply)
      glad you like them :)
  4. emendez216
    emendez216
    • premium
    • 0 kudos
    Hi There! Is there any way you could possibly make a LUA file for this, just for easy updating for personal use in case of a game update which causes this not to work? Would help a ton! :)
    1. Lo2k
      Lo2k
      • premium
      • 541 kudos
      Hello, there's no need for a lua for texture mods :
      - they can almost never break due to an update, the only reason would be if the texture format was changed by developpers (happened once) or if they would rename/move the used textures (that never happened). You can see in the history of the mod that I never had to update it to follow a game update but because I wanted to add new icons.
      - they can't be merged because one conflict = the 2 mods tend to replace the same icon. So you will need to merge them manualy and keep the icon you prefer.
      So just use it as a trusty standalone mod, nothing to worry here :)
  5. tommy66
    tommy66
    • member
    • 1 kudos
    Nice mod, I have two conflicts with True Icons & Black Carbon.
    Could you create a lua for True Icons, unfortunately I can not.
    1. Lo2k
      Lo2k
      • premium
      • 541 kudos
      There's no conflict :
      "- This mod is of course not compatible with mods editing the same icons, it is compatible with Black Carbon though (icons from True Icons will apply)"
    2. tommy66
      tommy66
      • member
      • 1 kudos
      in AMUMSS it shows the conflict with me, if you say it is not so, of course I will rely on it.
      I just thought if AMUMSS says it, it is so.
      Was also not meant badly, please do not misunderstand.
      Sorry for my bad English, is not my language.^^
    3. agh1353
      agh1353
      • member
      • 1 kudos
      Is it possible you could make a combined mod "True Icons + Black Carbon" so that AMUMSS won't say there's a conflict? I use a lot of mods and I rely on it to tell me when there is a conflict.
    4. Lo2k
      Lo2k
      • premium
      • 541 kudos
      both AMUMSS and I are right.
      AMUMSS detects both mods edit the same carbon Icon and raises a conflict BUT even if it will only apply one icon at the end, I know by experience (and because I designed it this way) that it's the right icon that will apply in the end (True Icon's one).
  6. cruuse
    cruuse
    • member
    • 0 kudos
    Great mod!
  7. EyesNico
    EyesNico
    • supporter
    • 0 kudos
    Hello,

    Thanks for this beautiful mod :)

    Eyes'
  8. ManaWei
    ManaWei
    • member
    • 1 kudos
    Question: Would it be possible to persuade you to make a version with a slightly transparent icon background?? 

    EDIT: Just realized it was the wrong mod.. Wanted to ask in the Colourless Inventory discussion.. But now I wonder where this actually applies.. never the less made a comment there as well..
  9. lowkie
    lowkie
    • premium
    • 9 kudos
    The new icons look great thank you for the work on these
  10. Gengiskam
    Gengiskam
    • premium
    • 1 kudos
    Can't play without this mod. Do you think update it?
    1. Lo2k
      Lo2k
      • premium
      • 541 kudos
      You can use it right now. It is indeed compatible with Origins udpate (despite I stated it as not working on my status page until I could check it).
    2. Gengiskam
      Gengiskam
      • premium
      • 1 kudos
      You are the best modder on NMS!!!! I really appreciate all your work.
    3. Lo2k
      Lo2k
      • premium
      • 541 kudos
      Thanks :p