No Man's Sky
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Leo_Hu

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hzlleo

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20 comments

  1. BrendanatorX
    BrendanatorX
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    • 8 kudos
    Is it possible to get a .lua version of this mod?
  2. BrendanatorX
    BrendanatorX
    • member
    • 8 kudos
    I'm confused by the description, what is the ship refresh rate?
    1. hzlleo
      hzlleo
      • supporter
      • 1 kudos
      emm, 75% chance on ship spawn
    2. BrendanatorX
      BrendanatorX
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      • 8 kudos
      as in chance for a ship to appear in a system?
    3. hzlleo
      hzlleo
      • supporter
      • 1 kudos
      yes
  3. cq842000
    cq842000
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    Any idea why this mod changes the color and configuration of naturally occurring exotics in T2 and T3? Some of these naturally occurring configs are very rare, but wont spawn in the naturally occurring config with this mod on. BTW, great work on the mod!
    1. Lyurenn
      Lyurenn
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      I noticed it perhaps replaces some spaceships, so maybe it uses the "Replaced Index configuration Spaceship", to generate the new Exotic? It's just a guess, because while hunting for Ships at No Man's Sky Coordinates Exchange, my desired ship never showed up, and it was suposed to be easy, since it was a Fighter Class.
  4. Lyurenn
    Lyurenn
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    I really like the mod, but I noticed it replaces some natural occuring ships, and at some point, Exotic Ships are over repetitive (not many variation). On the other hand, the Living Ships are still super interesting and have plenty to look for.

    Could you make a version of this mod with only Living Ships (no Exotics)? It would be lovely.
  5. Cyriann
    Cyriann
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    • 0 kudos
    Hi,

    I am planning on getting this mod and was wondering what are the difference between those "Royals" and "Squids" ships ? Just so I know what I am stepping into.
    1. ImperatorDuncan
      ImperatorDuncan
      • member
      • 1 kudos
      From what I know, the primary difference is that the Squid ships do not vary in visual attributes other than color, while the Royal ships vary in wing size, wing shape, overall ship color and trimming color. When it comes to stats, I'm pretty sure they're nearly identical across the board.
    2. hzlleo
      hzlleo
      • supporter
      • 1 kudos
      In most cases, Royals = Exotic ship = 100% S level
  6. SaberFang1
    SaberFang1
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    • 2 kudos
    Nice! I bought a living ship in a space station with this mod!
  7. INC3NSUS
    INC3NSUS
    • supporter
    • 1 kudos
    Thanks for the mod will it be Updated for Synthesis?
  8. Mephilis78
    Mephilis78
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    • 0 kudos
    The lowest does 5 to 10 the highest does 20 to 25, but what is the default? 1 to 2?
    1. shaveicebaby
      shaveicebaby
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      Ya curious about this too. I'd love to use it but would love to know the default also or by what you mean 5 to 10 is that percent per ship spawn?

      thanks
    2. NooBzPoWaH
      NooBzPoWaH
      • premium
      • 31 kudos
      The default is 1 as 1% for all.
      It goes like this :
      5% chance to spawn an exotic ship in poor & average system/galaxy and 10% in a wealthy/rich one (as in the description) instead of 1% in any case.
      Then for the second option it's 10% and 15% chance and for the third option 20% & 25% chance to spawn one.

      @Leo_Hu/hzlleo
      You've packed/repacked your "_Leo.HigherExoticShipRate.10-15.pak" with "_Leo.HigherExoticShipRate.5-10.pak" and the GCSOLARGENERATIONGLOBALS.GLOBAL.MBIN, and for the "_Leo.HigherExoticShipRate.20-25.pak" you've repacked it with "_Leo.HigherExoticShipRate.10-15.pak" on top of the other two. "_Leo.HigherExoticShipRate.5-10.pak" is fine though, just so you know.

    3. hzlleo
      hzlleo
      • supporter
      • 1 kudos
      Thank you, I just fixed it, sorry for the delay
  9. Urbanchina
    Urbanchina
    • supporter
    • 0 kudos
    Thanks for the mod, but how do I install it?
    1. hzlleo
      hzlleo
      • supporter
      • 1 kudos
      1. navigate to %YourGameDir%\GAMEDATA\PCBANKS\
      2. Delete DISABLEMODS.txt, if file not exist, proceed to step 3
      3. Put the file into mods folder, if folder doesn't exist, create it
      4. start the game and enjoy
  10. rpc90
    rpc90
    • member
    • 1 kudos
    Very nice mod, happy to see that it only spawns the system exotic unlike other mods here on the nexus which generate fake exotics that are not possible for a system to spawn.

    Have just confirmed that this mod is replacing Squid ships with Royals, tested this in systems with first wave squid spawns which have all been replaced with royals.

    Reconfirmed again in systems without first spawn Squids, any system that would spawn a squid will spawn a royal when using this mod.