It's a PAK file, it's my understanding that PAK files no longer work, .MBIN or .EXML. .MXML files are the only extensions that are working to my knowledge, and the PCBanks folder is no longer the go-to folder, it's changed to GAMEDATA\MODS folder.
This remains the best jetpack overhaul mod there is, would love if it would be updated to worlds II, specially since now it looks like you dont have to redo the mod every new update <3
Heyo - I've updated the V1 lua script for use with AMUMSS. Removed the "JetpackFillRateHardMode" and changed the ["NMS_VERSION"] to 5.20. Briefly tested to be working. -- To use this script you'll need AMUMSS: https://www.nexusmods.com/nomanssky/mods/957 -- Just drop this file into the ModScript folder and run the modbuilder, and a usable .pak is generated! -- Barring major restructuring by Hello Games, this .lua script is NMS-version-independent. NMS_MOD_DEFINITION_CONTAINER = { ["MOD_FILENAME"] = "JetpackEnhancedV1.pak", ["MOD_DESCRIPTION"] = "Enhance jetpack", ["MOD_AUTHOR"] = "foxmlg aka Zotikus", ["NMS_VERSION"] = "5.20", ["MODIFICATIONS"] = { { ["PAK_FILE_SOURCE"] = "NMSARC.59B126E2.pak", ["MBIN_CHANGE_TABLE"] = { { ["MBIN_FILE_SOURCE"] = "GCPLAYERGLOBALS.GLOBAL.MBIN", ["EXML_CHANGE_TABLE"] = { { ["PRECEDING_KEY_WORDS"] = {""}, ["REPLACE_TYPE"] = "ALL", ["LINE_OFFSET"] = "+1", ["VALUE_CHANGE_TABLE"] = { {"JetpackTankTimes", "12"} -- Original "4" } }, { ["PRECEDING_KEY_WORDS"] = {""}, ["REPLACE_TYPE"] = "ALL", ["LINE_OFFSET"] = "+2", ["VALUE_CHANGE_TABLE"] = { {"JetpackTankTimes", "22"} -- Original "6" } }, { ["PRECEDING_KEY_WORDS"] = {""}, ["REPLACE_TYPE"] = "ALL", ["LINE_OFFSET"] = "+3", ["VALUE_CHANGE_TABLE"] = { {"JetpackTankTimes", "32"} -- Original "8" } }, { ["PRECEDING_KEY_WORDS"] = {}, ["VALUE_CHANGE_TABLE"] = { {"JetpackUnderwaterDrainRate", "0.4"}, -- Original "0.4" {"JetpackUnderwaterFillRate", "1"}, -- Original "1" {"JetpackDrainHorizontalFactor", "0.25"}, -- Original "2.5" {"MeleeBoostAirForce", "5"}, -- Original "3" {"MeleeToAirBoostInitialImpulse", "7"}, -- Original "5" {"MaxTimeInMeleeBoost", "2"}, -- Original "1.4" {"JetpackForce", "42"}, -- Original "31" {"JetpackBrake", "3.5"}, -- Original "2.2" {"JetpackMaxSpeed", "15"}, -- Original "5" {"JetpackMaxUpSpeed", "35"}, -- Original "30" {"JetpackUpForce", "32"}, -- Original "30" {"JetpackIgnitionForce", "90"}, -- Original "60" {"JetpackIgnitionTime", "0.1"}, -- Original ".4" {"JetpackMinIgnitionTime", "0.05"}, -- Original ".2" {"JetpackFillRate", "1.6"}, -- Original ".5" {"JetpackFillRateSpaceStationMultiplier", "10"}, -- Original "5" {"JetpackUpForceDeadPlanetExtra", "15"}, -- Original "10" {"JetpackForceDeadPlanetExtra", "80"}, -- Original "15" {"JetpackIgnitionForceDeadPlanetExtra", "0"} -- Original "45" } } } } } } } } --NOTE: ANYTHING NOT in table NMS_MOD_DEFINITION_CONTAINER IS IGNORED AFTER THE SCRIPT IS LOADED --IT IS BETTER TO ADD THINGS AT THE TOP IF YOU NEED TO --DON'T ADD ANYTHING PAST THIS POINT HERE
This isnt working for me? I cant create a new game with this installed the game just crashes with the error window. All I'm currently using is better planet generation, duds sky, beyond base building and jj's better ships. I check for conflicts and I get none. I remove this mod and the game launches fine. Any fix for this?
I only just updated my game today, to the recent Patch 5.05 update (Steam), and this mod is still working perfectly fine, for me.
Tested with no other mods installed, as well with all my other mods installed. Tested all versions; both with an older save, as well as a new game---all working fine.
You guys are most likely experiencing a mod conflict, and/or you might have mods that need updating which could be causing conflicts.
197 comments
Using NMS version 5.29
-- To use this script you'll need AMUMSS: https://www.nexusmods.com/nomanssky/mods/957
-- Just drop this file into the ModScript folder and run the modbuilder, and a usable .pak is generated!
-- Barring major restructuring by Hello Games, this .lua script is NMS-version-independent.
NMS_MOD_DEFINITION_CONTAINER =
{
["MOD_FILENAME"] = "JetpackEnhancedV1.pak",
["MOD_DESCRIPTION"] = "Enhance jetpack",
["MOD_AUTHOR"] = "foxmlg aka Zotikus",
["NMS_VERSION"] = "5.20",
["MODIFICATIONS"] =
{
{
["PAK_FILE_SOURCE"] = "NMSARC.59B126E2.pak",
["MBIN_CHANGE_TABLE"] =
{
{
["MBIN_FILE_SOURCE"] = "GCPLAYERGLOBALS.GLOBAL.MBIN",
["EXML_CHANGE_TABLE"] =
{
{
["PRECEDING_KEY_WORDS"] = {""},
["REPLACE_TYPE"] = "ALL",
["LINE_OFFSET"] = "+1",
["VALUE_CHANGE_TABLE"] =
{
{"JetpackTankTimes", "12"} -- Original "4"
}
},
{
["PRECEDING_KEY_WORDS"] = {""},
["REPLACE_TYPE"] = "ALL",
["LINE_OFFSET"] = "+2",
["VALUE_CHANGE_TABLE"] =
{
{"JetpackTankTimes", "22"} -- Original "6"
}
},
{
["PRECEDING_KEY_WORDS"] = {""},
["REPLACE_TYPE"] = "ALL",
["LINE_OFFSET"] = "+3",
["VALUE_CHANGE_TABLE"] =
{
{"JetpackTankTimes", "32"} -- Original "8"
}
},
{
["PRECEDING_KEY_WORDS"] = {},
["VALUE_CHANGE_TABLE"] =
{
{"JetpackUnderwaterDrainRate", "0.4"}, -- Original "0.4"
{"JetpackUnderwaterFillRate", "1"}, -- Original "1"
{"JetpackDrainHorizontalFactor", "0.25"}, -- Original "2.5"
{"MeleeBoostAirForce", "5"}, -- Original "3"
{"MeleeToAirBoostInitialImpulse", "7"}, -- Original "5"
{"MaxTimeInMeleeBoost", "2"}, -- Original "1.4"
{"JetpackForce", "42"}, -- Original "31"
{"JetpackBrake", "3.5"}, -- Original "2.2"
{"JetpackMaxSpeed", "15"}, -- Original "5"
{"JetpackMaxUpSpeed", "35"}, -- Original "30"
{"JetpackUpForce", "32"}, -- Original "30"
{"JetpackIgnitionForce", "90"}, -- Original "60"
{"JetpackIgnitionTime", "0.1"}, -- Original ".4"
{"JetpackMinIgnitionTime", "0.05"}, -- Original ".2"
{"JetpackFillRate", "1.6"}, -- Original ".5"
{"JetpackFillRateSpaceStationMultiplier", "10"}, -- Original "5"
{"JetpackUpForceDeadPlanetExtra", "15"}, -- Original "10"
{"JetpackForceDeadPlanetExtra", "80"}, -- Original "15"
{"JetpackIgnitionForceDeadPlanetExtra", "0"} -- Original "45"
}
}
}
}
}
}
}
}
--NOTE: ANYTHING NOT in table NMS_MOD_DEFINITION_CONTAINER IS IGNORED AFTER THE SCRIPT IS LOADED
--IT IS BETTER TO ADD THINGS AT THE TOP IF YOU NEED TO
--DON'T ADD ANYTHING PAST THIS POINT HERE
Please, would you update this mod for the Aquarius? It's the best module around about jetpack and honestly it's quite hard to play without! :-)
Tested with no other mods installed, as well with all my other mods installed. Tested all versions; both with an older save, as well as a new game---all working fine.
You guys are most likely experiencing a mod conflict, and/or you might have mods that need updating which could be causing conflicts.