Wooo, haven't played NMS in soooo looong! Wanna check out the new update that HG just dropped, BUT...this still working with the new Update Omega 4.50 ? * 3*
You should test it. Normaly when it stops working, ppl will let me know here. As no one did yet, I'm assuming it still works. I dont play the game anymore, so I wait for someone to let me know.
Yep, I just tested this, no other mods installed, except this one...the modded jetpack works fine, as advertised, BUT...the moment I use my multi-tool, this happens...
My body is being rubberbanded or catapulted to the side and mostly offscreen, while it also has some kind of seizure, lmao, and the mining beam also gets messed up, lmao!
The issues are even worse in VR. The right hand is laggy/out of sync, and the pointer for placing buildings or vehicles is completely broken. It just needs a proper update, as rebuilding the mod in AMUMSS doesn't fix it. This mod is so crucial, the vanilla jetpack is so unfun without it.
It seems the Omega update has caused the same issue for me. Using the mutlitool, wigs out the player model off screen to the Left of the screen, though everything still works as far as the multitool is concerned.
Doesn't seem to extend the tank. I'm using V2 and it launches me in the air pretty fast but the tank seems to run out like normal causing fall damage. Recharge time still has a delay too.
Ok so I played with the numbers and the tank drain appears to be a little slower, but there's still a delay before the recharge starts and I often end up taking fall damage. What numbers would I need to edit to:
* Reduce the overall thrust of the jetpack (it seems to lift too high, too quickly resulting in fall damage) * Increase the drain time to about 1 minute * Remove the delay before refill starts
I changed JetpackTankTimes to 150 but it still drains in less than 10 seconds and with the refill delay, I feel like I always have to mash the spacebar to prevent depleting the tank and taking fall damage during the refill delay. I also reduced al the "force" values to between the mod's changes and the default values but the overall thrust still seems too strong.
162 comments
OMG OMG ship building!! FINALLY!! Hhnngg!! xD
Normaly when it stops working, ppl will let me know here.
As no one did yet, I'm assuming it still works. I dont play the game anymore, so I wait for someone to let me know.
My body is being rubberbanded or catapulted to the side and mostly offscreen, while it also has some kind of seizure, lmao, and the mining beam also gets messed up, lmao!
In the current 4.5 version, using guns causes problems.
Jetpack is working, but firing your Multitool is offset.
* Reduce the overall thrust of the jetpack (it seems to lift too high, too quickly resulting in fall damage)
* Increase the drain time to about 1 minute
* Remove the delay before refill starts
I changed JetpackTankTimes to 150 but it still drains in less than 10 seconds and with the refill delay, I feel like I always have to mash the spacebar to prevent depleting the tank and taking fall damage during the refill delay. I also reduced al the "force" values to between the mod's changes and the default values but the overall thrust still seems too strong.