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MrTalkless

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MrTalkless

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41 comments

  1. dramegno
    dramegno
    • member
    • 0 kudos
    This mod is not compatible at all with the new Sentinel update. An update to this mod would be lovely.
  2. Tishdave
    Tishdave
    • supporter
    • 0 kudos
    an update or lua would be amazing :). Currently just completely messes up all my upgrade modules bar multitool
  3. ouros666
    ouros666
    • member
    • 0 kudos
    Incompatible with "Craftable Upgrade Mods 3.70"
  4. MrTalkless
    MrTalkless
    • member
    • 0 kudos
    Here you go folks!

    _MrTalkless.MaxProcedural.3.6


    • Date uploaded
      25 Sep 2021, 7:42PM
    • File size
      7KB
    • Unique DLs
      -
    • Total DLs
      -
    • Version
      3.6


    This mod works on all Technology Upgrades up to Frontiers (v.3.6)

      This file is currently being uploaded to our CDN servers. If this is taking longer than expected, please contact a moderator or email us.

    1. Astares1
      Astares1
      • supporter
      • 0 kudos
      i love you
  5. Baddtraxx
    Baddtraxx
    • supporter
    • 24 kudos
    I cant play without this, pls update :c
  6. Astares1
    Astares1
    • supporter
    • 0 kudos
    pls update :(
  7. areimanios
    areimanios
    • premium
    • 0 kudos
    With the new update Frontier, this mod is bugged. It will change the Max Speed of Exocrafts to -31%, effectively slowing them down.
    1. Zanthador
      Zanthador
      • member
      • 0 kudos
      Yep, also freighter warp distance modules have dropped to 1LY
  8. Spl1x6
    Spl1x6
    • member
    • 0 kudos
    I keep getting an error that forces me to close the game when I try to load it with the mod. Is there a way to fix this or is the mod broken?
  9. YoRHa9S
    YoRHa9S
    • member
    • 2 kudos
    Extremely important mod. Solid way to say "screw RNG, my nanites are worth it"
  10. Norkotah
    Norkotah
    • premium
    • 8 kudos
    Does this mod need a compelte rebuild again or is it a simple update? If it's the latter I could probably get this working again if you can't do it MrTalkless. I don't really have any idea where to start creating NMS mods from scratch, but simpler s#*! is easy.
    1. Taurini
      Taurini
      • supporter
      • 3 kudos
      Im looking thru the file now, and damn, shitton changed. But i think it all comes down to check this

      <Property value="GcProceduralTechnologyStatLevel.xml"> And change the
      <Property name="ValueMin" value="265" />
      <Property name="ValueMax" value="265" />
      To be same, as min - max.

      But omg, that would take long time xDD

      Gonna try, if ur bored and better, i found the right file also.

      NMSARC.515F1D3.pak ->\METADATA\REALITY\TABLES /NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN
    2. Norkotah
      Norkotah
      • premium
      • 8 kudos
      You were right, NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN is an absolute disaster. Holy crap. I really wanted this mod pretty badly though so I spent the 3 hours required to go through and rewrite it. Since this mod idea isn't exactly all that original, and I didn't edit MrTalkless's file at all, opting to rewrite it myself I can probably upload a new version of this mod.

      The version I just finished is fully functional on version 2.41. I haven't (yet) come across any issues with it or any missed tech modules.
    3. Taurini
      Taurini
      • supporter
      • 3 kudos
      Oh s***, you are done already? xD Im still at it, feeling ill by manully change all those numbers haha.

      I changing both
      <Property value="GcProceduralTechnologyStatLevel.xml">
      and
      <Property name="Category" value="GcProceduralTechnologyCategory.xml">

      which i probably don't need. Oh well. Half work done already xD


      Edit: Ye im done also. Sure add it mate. As long as 1 person would need it, might as well do it right? =) Share is care! Exception to wifes.
    4. Taurini
      Taurini
      • supporter
      • 3 kudos
      I didnt see you upload one, so i did