I don't know about you but since Atlas Rises, I'm railing against these green crates and the junk that has been added to them and that we need to trash each time we open a single one of these to get the reliq inside.
Well, rail no more as I finally got the green crates working as all the other crates : meaning you just press action button and get the loot. Nothing more to pick, to trash or to wait to get what is inside.
Enjoy !
PS : And if you ever need some junk, they can be crafted via miners or even found in deposits on some planets.
History :
v1.4 : updated for Expeditions 3.35
v1.3 : updated for Origins 3.03
v1.2 : updated for Desolation 2.61.1
v1.1 : updated for Synthesis 2.2
v1.0 : initial release
Compatibility :
- Click here to check if this mod is compatible with latest game version
- This mod can't be used along any other mod modifying the following file :
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\CRATE\CRATE_LARGE_RARE\ENTITIES\CRATE_LARGE_RARE.ENTITY.MBIN
Well, rail no more as I finally got the green crates working as all the other crates : meaning you just press action button and get the loot. Nothing more to pick, to trash or to wait to get what is inside.
Enjoy !
PS : And if you ever need some junk, they can be crafted via miners or even found in deposits on some planets.
History :
v1.4 : updated for Expeditions 3.35
v1.3 : updated for Origins 3.03
v1.2 : updated for Desolation 2.61.1
v1.1 : updated for Synthesis 2.2
v1.0 : initial release
Compatibility :
- Click here to check if this mod is compatible with latest game version
- This mod can't be used along any other mod modifying the following file :
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\CRATE\CRATE_LARGE_RARE\ENTITIES\CRATE_LARGE_RARE.ENTITY.MBIN