No Man's Sky

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ElysianMods

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ElysianMods

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15 comments

  1. ElysianMods
    ElysianMods
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    I'll take a look at this during the week. From the sounds of it I'll have to recreate it from scratch...which is fine, considering I should know immediately exactly what file to change.
  2. gettps
    gettps
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    The one thing I love and hate about this community. The modders write so many incredible mods, but they ALL abandon them immediately after.

    This one's yet another abandoned mod.
    1. Spiritz666
      Spiritz666
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      Sometimes theres a good reason that mods get abandoned - sometimes the creator stops playing , changes within the code can mean it needing to be redone from scratch or even code changes that actually kill the mod ( one problem ive hit with attempting to revive a few old mods - made the changes needed to the new file after 2.16 update and the changes are ignored GRRRRR!!!!! ) . Im new to making mods and to help myself learn i have (with permission granted from creators ) started to attempt to take over updating a few mods of interest to me which have been abandoned and i can say its a daunting task . From speaking to another modder who has decided to stick to making mods for Visions - Visions didnt seem to get the amount of code changes / extra code added in each update like Beyond has . I compared a file from 2.12 beyond and 2.16 and it may not seem a big amount but the 2.16 version has almost increased by 50kb .
      Please dont hate us modders but have some compassion instead - If you see a mod that seems abandoned - contact the author and ask about updating and even ask if it would be ok for someone else if found could do it - and best place to ask if anyone could do it is on the forum
    2. Spiritz666
      Spiritz666
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      Ive contacted ElysianMods asking for permission to attempt to update this mod to Beyond 2.16 . If granted i will work on a Galactic Trade Stocked for Beyond mod .

      gettps - you are going to owe me for this ... plus maybe an apology for the modders out there - but that can wait till i get both permssion and mod done
    3. Spiritz666
      Spiritz666
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      Update - Permission has been granted for me to have a go at updating this mod to Beyond . It has not been abandoned and i am starting to work on it - please be patient and when done and tested it will be announced upon release . ( Make sure gettps is the last to know folks .... jk :) )
    4. wout25
      wout25
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      Awesome!
  3. wout25
    wout25
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    I miss this mod...

    A version for BEYOND would be greatly appreciated.

    Thanks.
  4. f1bonacc1
    f1bonacc1
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    Hello,

    Just to confirm it doesn't work on beyond. Do you think you're gonna update it soon, or shall I learn to code ? Anyway thank you for the mod, that's weird that so few people seem to be bothered by the lack of items in the shops. Personnaly, I just want to be able to buy some tritium, because I am tired of shooting asteroids to get some fuel, so I hope this update will appear someday soon. Cheers.
  5. walkerboh39
    walkerboh39
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    Indeed - please update mod for BEYOND. Thank you.
  6. jmav
    jmav
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    Please update this for Beyond. Made setting up large projects so much less of a headache.
  7. Linksome
    Linksome
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    Would love this for Beyond. Causes crashes ATM. Thanks for the mod though.
  8. neokio
    neokio
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    Thanks for the mod! It works as advertised. However it seems as though all ships flying into the trading post become clones of the terminal. Is this because with this mod active, both terminal and ships now have everything possible, where before they only had a random selection from that same everything pool?
  9. REPSOLRIYDER
    REPSOLRIYDER
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    Crashed the game for me right after launching ! No other mods were installed at the time .Was looking forward to this mod to but oh well ..
  10. kngkshx94
    kngkshx94
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    thank you for this mod! always thought it was weird that the trade stations are so empty
  11. ElysianMods
    ElysianMods
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    Installation Instructions:

    Go to "No Man's Sky\GAMEDATA\PCBANKS\MODS" and place the downloaded file in there. You may need to create the MODS folder.
    Rename DISABLEMODS.txt to ENABLEMODS.txt, or just delete it entirely. To disable mods again, re-add DISABLEMODS.txt.

    DISABLEMODS.txt is a placeholder, as long as the game sees a file named "DISABLEMODS.txt" it won't load any mods.