No Man's Sky

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PetrikM

Uploaded by

PetrikM

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About this mod

This mod overhaul's the game's entire chemistry, making it practical and logical. No more transmutation mumbo jumbo, this adds REAL chemical equations to the game so you can use your elements the way nature intended.

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INACTIVITY NOTICE: I'd first like to say thank you for everyone's past support. It truly meant a lot and I am so glad I was able to raise appreciation for the Sci in our Sci-Fi games! I started college in 2019, and I am not exactly the best at time management. I haven't even played many videogames in the past 3 years, so my motivation/urgency to update this mod has been at the very bottom of my to-do list.
I'm currently studying Aerospace engineering with a minor in astrophysics, so my time has pretty much been personal life and school.
Again, I am sorry for the extended inactivity, and I truly appreciate everyone's shown interest. I do, however, want to get to playing the Sentinel Update, and basically require this mod in order to enjoy the game, so I may revive her for a bit.


Mod Status: Will likely update for Sentinel Update in mid-May.
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Does the plethora of chemical inaccuracies in No Man's Sky bug the hell out of you? If you've taken basic chemistry class and even paid the least bit of attention, it probably bugs you that you can't just lap some hydrogen and nitrogen together to get ammonia, or the fact dioxite is notated as CO2, yet it's a different "element" and you can't react some oxygen with carbon to get some of that sweet blue drank.

Well, do I have the mod for you? (The answer is yes, yes I do.)

If you liked my previous mod Chemically Correct, then you'll be happy to know this is that mod but on gorilla steroids.

Use REAL chemical equations to get the substances you need in-game!

All elements that should be compounds or diatomic elements and such have been totally redesigned in a vanilla look so you can actually tell what the hell you're looking at.

No longer will you have to search the wiki for how the hell to make oxygen through convoluted metal combinations!
Away are the days you have to wonder "how the hell did I turn pure phosphorus into a plant?"

Do you know the chemical equation to make pyrite?
Great! Go grab some iron and sulfur (sulphurine in-game) and make yourself some rocket fuel!

If you'd like to extract some ammonia from some fungus, just slap that plant in a refiner and add a catalyst (the reward varies on the strength)

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If this mod seems unbalanced, or you have any suggestions or bugs PLEASE message me about what the issue is so I can fix it ASAP.
This mod is my baby and I intend to care for it.

Contact me preferably through Reddit (u/PetrikM) or discord (@petrik#0940).

Note: The representations for pyrite and magnetite are slightly inaccurate, as it was the only way to portray them correctly, whilst retaining the NMS vanilla look. Their unit cells are absolute units and are literally ridiculous to even attempt to photoshop.

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This mod was nearly impossible, but with the help of the new modding tool AMUMSS (nexusmods.com/nomanssky/mods/957) it was possible.

I'd like to personally thank and credit AMUMSS devWberto a hell of a lot for all of the help he gave me in making this mod possible, as it took many many hours to find and delete all 167 trash recipes from the game and add about 50 new ones. Without AMUMSS this process would have been very difficult to locate every recipe and delete them correctly along with adding the new recipes, without compiling errors. By coding loops in Lua, we were able to efficiently and effectively delete all of these recipes whilst avoiding file errors. With his help, I was able to successfully make this mod reality, so I can finally use refiners without getting super pissed. If you are a modder I HIGHLY recommend this tool, as it makes editing EXML files a hell of a lot easier, especially for large scale projects such as this one.

CONFLICT NOTES:
THIS MOD EDITS THE FILE DEFAULTREALITY.MBIN, ANY OTHER FILE DOING SO WILL CAUSE NMS TO VOMIT AND DIE
To combine this mod with another that edits NMS_REALITY_GCRECIPETABLE.MBIN it must be coded with AMUMSS.

It also edits language files and many of the substance icons. For optimal gameplay, order the mods you'd like to have precedence over this one before it.

Highly recommend using Lo2k’s black carbon mod with this!