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degraaaff

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degraaaff

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48 comments

  1. Lo2k
    Lo2k
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    Here is an updated .lua version of this mod if you want to enjoy really soft landings again.
    1. YorVeX
      YorVeX
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      Thanks! Any chance you can take over maintenance of this mod, as degraaaff doesn't seem to be active anymore and I saw at least one other mod you've taken over from them, so you seem to be in contact?
      I guess I have to find out how to compile mods now, never tried before, but I really wanna try this one. Though I am not even sure whether it's working in VR.
    2. YorVeX
      YorVeX
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      That AMUMSS stuff was easier than expected, working great in PCVR and love the landings even if they take a bit more time now, thanks again! I wish it would also be applied to NPC ship landings or work on landing pads.
    3. AlienFreek
      AlienFreek
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      do you possibly still have the lua? the link is dead :((
    4. Lo2k
      Lo2k
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      sadly not (sad that the link broke though)
  2. STuRoK83
    STuRoK83
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    Hey man, this mod has erroneous script. 
    There's an accidental SHIFTING OF VALUES.
     
    All values in a major section starting 1217 - 1309 are shifted UP ONE.

    This wildly affects MiniWarp, combat lasers/projectiles, collisions, takeoff/landing, loot collection distance and more.  Might want to do a compare with vanilla to see it. 
    1. Serighon
      Serighon
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      I can confirm that this mod is broken in its current state. Pulse engines function strangely and it is impossible to land on another freighter. These problems persist when I have only this mod activated and the rest shut down, so it is not a mod conflict.
  3. RyselZ
    RyselZ
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    Lua script can be found HERE
  4. OneThornedRose
    OneThornedRose
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    Really happy to see this mod updated again! The only thing I am finding is that the landing height might need an adjustment since Hello Games has refactored terrain gen - watching my ship land it appears to deploy landing gear on the slightly too late side, drop down and then slightly clip into the ground before rising up again and 'landing'.
    1. degraaaff
      degraaaff
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      • 6 kudos
      Does this happen with every type of ship or only with a specific ship type?
    2. OneThornedRose
      OneThornedRose
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      So far I've only tried it with a Solar and a Living ship (because that's what I normally play with.) I can try it with different ships if you would like?
  5. TheBIackSun
    TheBIackSun
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    Help! My game (GoG v3.91) AppHang-crashes whenever I try to take off with my ship, it'll launch, go straight up to the point where it should start flying forwards, and just crashes then and there. Disabling better landings, everything's fine - so I'm pretty sure it's this mod. Anyone else having the same issue?
    1. degraaaff
      degraaaff
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      I've updated the mod today, you can try if the crashing issue is resolved now
    2. TheBIackSun
      TheBIackSun
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      Uuuh~ it workin'! Thanks, was driving me insane =D
      DON'T PLONK DOWN FROM THAT HEIGHT
  6. Taurini
    Taurini
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    Any chance to get lua so we can update ourself? Or maybe give a hint how we can make a lua xD
    1. degraaaff
      degraaaff
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      • 6 kudos
      I'm not really familiar with making lua files myself actually. I will soon update this mod for compatibility with NMS 3.9 though.
  7. gettps
    gettps
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    Abandoned
  8. PmcCreery
    PmcCreery
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    Crashes my game when trying to use the Pulse Drive 
  9. Richard127gm
    Richard127gm
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    .Lua script? Need to merge this with other mods or it's pointless. Pretty Please.
    1. Gandora25
      Gandora25
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      I'm new to NMS mods. Could you point me in the right direction on learning how to merge mods together? I'm wanting to use this mod but I am also using Dazaster's Ship Flight for Prisms but because they both edit the same files, I can only use one of them.
  10. BuckPrivate
    BuckPrivate
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    I'm getting a super non-descript "Potential mod incompatibility detected" error after the PRISMS update, and I've narrowed it down to this mod. Not sure what's going on, programming is not my forté. Anyone have any insight? I really like this mod, and I'd rather not go without it.