No Man's Sky

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About this mod

Makes trees, rocks and plants much larger.

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Updated for "Next Generation"

(apologies for the time it has taken to update, I will also release a more vanilla version as the previous)

Have fun and please let me know if you run into any odd things.

And above all else

Stay safe


Updated for "BEYOND"


Updated for 1.75 "VISIONS"


Updated for 1.57

Revised scale of plants and increased them accordingly. Now you can get a little lost in the trees and plants.
Changed the scale of some Trees, mainly Frost biomes.
Tweaked various objects.

New screenshots will highlight some of the flowers and plants


Updated for "NEXT"

Revised the scale of objects and vegetation and changed spawn density.
Removed the wind effect for the time being as issues with flickering shadows was occurring.
Of course, with all my versions, some clipping will occur.

-This version is dedicated to my 19-year-old friend "Tiger" the cat who brought me great joy through the good, sad and tough times as he sadly passed away today, this one's for you buddy-

Completely rebuilt from scratch with larger flowers, plants, and trees all with varying sizes and wind effects.

I've increased the size of the trees, some rocks and plants to make the landscapes feel a little more lively whilst also adding wind effects. It does create some great woodland to explore and other plant-life as I find it makes you want to get lost on the planet with undiscovered locations are within dense forests etc.

This versions also include more diverse vegetation meaning all plants and trees will now have different sizes on a given planet. Some planets will be sparse and some will be abundant with life. 
Also note that the low quality of the distant objects (LOD) is how the game renders the distant objects before replacing them with the actual 3d model when you come into a certain range. At this time, I can't increase the draw distance but I will see if it's possible to increase the quality of the LOD's. 

There maybe some major clipping issues with some objects and WILL take a little hit on FPS, so anyone with a beast machine will have no trouble running this but I don't unfortunately.

Any Issues please let me know and what type of planet you were on.
For anyone having performance issues, follow this guide:
This mod is compatible with everything that doesn't edit the biome scene mbin files within models.
*PLEASE NOTE - I do NOT give permission to add this mod or any files included to be added to any mod packs.* 

*Is also compatible with Diverse Environments, Shaidak's Generation, Megaliths and many others.*

Known Issue: Foilage stops swaying when very close and within the crosshair.




Changed plant and flower scaling
Adjusted frost tree scale


Updated for NEXT
Revised scaling
removed wind effect for the time being


Completely redesigned from scratch
Added wind effects
added larger varying plants


Added size variations
Adjusted sizes


Now works with Atlas Rises
Lowered some sizes
Few tweaks


Size tweaking
Added optional mod "Sparse Environment". Spaces out trees and plants further to create a unique environment.


Fixed an LOD for one of the cactus models
Removed 25% less probability (for now) as it caused a few issues
Added a 75% size and a 50% size version
All files are in one zip file now


Fixed an issue with a few rocks on barren planets not showing the correct LOD
Added a 25% less probability that a Radioactive, Scorched and Toxic planet will have those gigantic plants. (Extra searching for those huge things).


Fixed certain distant LOD's not rendering the leafs
Added a smaller version


This version has added/fixed distant LOD models to the larger objects, so SHOULD remove the pop-ins. As the limitations of the game engine, I cannot remove all until I find a way to increase view distance.
This has everything from version 1.2 such as larger crystals with a slight rotation also those huge plants have been re-added back in.
I will be making smaller versions and will upload when complete.


Added larger crystal's and added a slight rotation to try and reflect early NMS concept art.


This version I have decreased some of the giant plants as they pop-in way to much. Until I can fix this I have reduced the sizes, please note there is still pop-ins but not so severe. 

Reduced some sizes
Tweaked certain trees
reduced the size of certain cactus
fixed a few floating trees


Unzip and drop the"_BigThings.pak", "_BigThings75.pak" or "_BigThings50.pak" into your PCBANKS dir and load it up. Choose only one.

Optional: Sparse Environment  75%, 50% and 25% versions - Choose only one.
*Sparse Environment not compatible with denser forests*

*PLEASE NOTE - I do NOT give permission to add this mod or any files included to be added to any mod packs.*