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theEvi1Twin

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theEvi1Twin

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27 comments

  1. Evangel36
    Evangel36
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    I do not know why, but for me the mod does not work quite correctly. My character displays 2 pairs of horns that are layered on top of each other. Here's the image  https://steamuserimages-a.akamaihd.net/ugc/2064378834886187045/8F559DCC5D19570FF1F17037DDDA5BB5E0139B68/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
    1. Asmodyaan
      Asmodyaan
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      Idk if i'm late or if you already solve it, but on the first post of this mod, a guy named "amoby" posted a code to add into the YokaiHorn.ini, and that solved this problem of 2 pairs of horns layered for me. Just copy and paste this into the .ini file of the mod, hope it helps

      [ShaderOverrideHornStructMB]
      hash = 11e5010be49b9ade
      run = CommandListN2General

      [ShaderOverrideHornStructInvis-1]
      hash = e783e247847c9fbf
      run = CommandListN2General

      [ShaderOverrideHornStructInvis-2]
      hash = 0f208c1bf9adebdb
      run = CommandListN2General
  2. Dragonboy03
    Dragonboy03
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    any way to make this mod dlss compatible? also the motion blur fix did not work for me.
  3. Tauriz
    Tauriz
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    Hey man, nice mod. Also, is it possible to permanently lock customizable horns to be shown? Like on Suzuka's head, but for the main char.
    1. theEvi1Twin
      theEvi1Twin
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      Hey I actually beat the game this weekend and that was the first thing I wanted to do. However, it turned out to be a little too complex for my first mod so I went with something simpler. I gave more details in another reply of the issues. 

      But I also really want a permanent set of horns so i'm working on getting the character's gold yokai horn to always be visible. 
    2. Tauriz
      Tauriz
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      Ah alright bro, i'd like to see such a mod someday. I really wish you luck. If i wasn't too lazy and unskilled in case of modding i'd prolly made somethin like that xD
    3. theEvi1Twin
      theEvi1Twin
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      Thanks and no problem! I wouldn’t say I’m necessarily skilled but more stubborn to see something through haha. It’s been interesting learning some of the tools people make games with and this seemed like a low entry since you don’t have to start from scratch. 

      But anyways, the community seems pretty new so I think everyone is figuring out methods to do stuff. Should see more mods in the future 
    4. Have you tried editing a helmet so it's just the horns?
  4. jnd2000
    jnd2000
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    Hey I can’t seem to find any info but I was hoping to remove the black back fur from oni shibata chest piece. Do you have any idea how to do this or where I could make a request for it?
    1. theEvi1Twin
      theEvi1Twin
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      Yo, not sure where to make requests. But I'll check it out when i'm off work. 
    2. theEvi1Twin
      theEvi1Twin
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      Hey! Made a mod to hide the fur on the Oni Shibata! Here's a link: https://www.nexusmods.com/nioh2/mods/159/
  5. darkreaper5
    darkreaper5
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    Would it be possible to replace your character horns that show up when you use yokai abilities with different horns?
    1. theEvi1Twin
      theEvi1Twin
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      I was messing with those horns but took a break recently for irl work stuff. I was just trying to force them to be permanently visible, but couldn't get it working. I think they actually have multiple animations from the fade in and fade out effect that makes it hard to capture the shaders needed for a mod. They kept blowing up on me when I did anything with them lol. 

      This is new to me since my background is c++ level code and not 3D/game dev. But from what I can tell, just being able to render the horns successfully should make swapping them out with another model pretty easy. 

      If you decide to try modding, what we do is really just 1:1 modify meshes/textures in game. That's either hiding it completely, or swapping it with another mesh. 
  6. nmysliwski
    nmysliwski
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    you read my mind. this is EXACTLY what i needed for my ONEPIECE Yamato cosplay
    1. theEvi1Twin
      theEvi1Twin
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      Thanks! Glad you like it
    2. nmysliwski
      nmysliwski
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      no problem! i almost learned how to make these mods because i wanted these horns. but you did it so siiick. Question. Is it possible to put other pieces of clothing on different parts? Yamato wears that wrap thing. I see this in the 'Taira no Kagekiyo' armor top. I want that wrap with the shinobi top
    3. theEvi1Twin
      theEvi1Twin
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      Possibly, I’ll have to see if I’ve got that piece of armor before. I just cleared the last dlc so I should’ve picked one up to refashion. It’s the purple rope thing right? 
  7. easyman007
    easyman007
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    seems not working with transformation on.
    1. theEvi1Twin
      theEvi1Twin
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      Try amoby’s post to edit the files. I’ll follow up with a fix tonight. 
    2. amoby
      amoby
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      Transformations have their own "headgear." So if you choose to show headgear in the options, Nyotengu's will always be a purple veil, Mumyo's will be a red mask, etc. even if you have something else equipped. 
    3. theEvi1Twin
      theEvi1Twin
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      My bad, I thought this meant effect transformations for some reason. I’ve explained my progress working with transformations in another post if you’re interested. 
  8. Zerohour00
    Zerohour00
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    Y'know, me and a friend were JUST talking about how much I needed something like this.
    1. theEvi1Twin
      theEvi1Twin
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      Haha yea I have no idea how it's not a thing in the game! Killed me at the end I couldn't turn full yokai 
  9. DefNotADog
    DefNotADog
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    Is this just for the specific horns in your picture, or does it make the horns you selected stay on your character at all times? If it is just for these specific horns, how hard would it be to swap models with other horn types?
    1. theEvi1Twin
      theEvi1Twin
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      Hey, this is just for the specific horns on Dreaming Demon Faceguard. I started with trying to move suzuka's horn model to replace the character but decided to go for something less complex first so we at least have something. Issue I found is that the char layout is sliced up to account for customization, but editing the "forehead" slice looked like a possibility. 

      I just beat the game this weekend and started work on the mod so learning the quarks of the game's shaders. Now i'm trying to get the character's Yokai gold horns to always be visible. Taking walk crawl run approach. That said, the gold horn meshes or textures blow up the screen so that's where I left off this weekend lol. I'll follow up when I get some time away from work to make progress

  10. amoby
    amoby
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    Thanks for the mod! If anyone wants to use this with Motion Blur or don't want the sneak thief scroll to mess up the horns, paste these into YokaiHorn.ini:

    [ShaderOverrideHornStructMB]
    hash = 11e5010be49b9ade
    run = CommandListN2General

    [ShaderOverrideHornStructInvis-1]
    hash = e783e247847c9fbf
    run = CommandListN2General

    [ShaderOverrideHornStructInvis-2]
    hash = 0f208c1bf9adebdb
    run = CommandListN2General
    1. theEvi1Twin
      theEvi1Twin
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      Thanks for posting this. When I’m off work I’ll update this files!