About this mod
Adds 3 new currencies and a $1 NCR coin.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
This Adds new currency to vendors!
The Brotherhood will now have "Brotherhood Chips" and "Brotherhood Scrip" from Fallout: Tactics
The Sierra Madre Vendors will use Prewar Money
the NCR will now have bonus $1 coins!
There is now a new Gold Bullion currency for all your premium shopping needs! (Though no one uses it yet, optional file for the Gun Runner robot to use it.)
Value
BoS Chips are double the worth of a cap. I had no real ideas for value so I went with my gut.
Gold Bullion is worth 200 caps, and vendors who use it will give you caps as change (But will only accept Gold)
Prewar money is worth 10 caps, same as vanilla.
Patching
Patches should be the same as the base Simple Currencies, but the Credits use 3 as the "slot" id, prewar money is 4, and Gold is 5. You could also add any vendor's ref ID to a formlist for the currency you want them to have. (Using NVSE or an esp)anyone is welcome to make a patch for ttw.
The CtM Patch is bugged af and is archived till further notice. you have been warned
Known Issues
Prewar money may overvalue low cost items.
Prewar money will still be in the shops of certain npcs who trade with it, this is due to it being a misc item, and not actual money.
Doctor will not use new currencies because dialogue is a pita to work with, it would also need patches for everything.
Additional requirements
All new items have an HD Icon, so you will need a mod to support that. Dead money is needed, sorry :3
If using the Claim The Mojave Patch, CtM, Honest Hearts, and OWB are required
Oh and thanks to The State of California for their amazing modders resource lmao. (It's on wikimedia meaning it's free to use with credit)
Conflicts
Anything that replaces the .nif of NCR dollars and Legion coins. Texture replacements are fine. Reassigning their .nifs is fine too.
