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Lev14t4n

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Lev14t4n

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10 comments

  1. IronStranger47
    IronStranger47
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    So I'm experiencing problems not just with this mod but the wild card mod I haven't been able to open it under anyone I installed this mod hoping it would work unlike the other options but it won. I talk to yes man about opening the lucky 38 and I have the options for chair men white gloves an omertas and got the option to ask yes man about opening it with the holograms I select it and wait over three days for it to open and it never does for any of them have I installed that mod or this wrong vie dropped all of the files into my data. I can talk to yes man about them, but the casino still never opens no matter how long I wait. Any suggestions ill Glady take but I haven't found anyone else experiencing the same problem with the mod as me or anything about my issue.
    1. Lev14t4n
      Lev14t4n
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      Indeed i also havent seen this isue anywere, the only one that breaks the Open the Lucky 38 mod that i know of is FPGE that aint completly compatible with it, but it seems to be another problem in ur case. Suggest u having a look at ur modlist, maybe u have some mod that changes something in the Lucky 38 or Yes Man.
    2. IronStranger47
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      I've got yes man follower mod installed this mod to be exact https://pyreo.tumblr.com/post/32709984691 but I've tried opening the casino with it uninstalled and the guys just never show up to open it.
  2. demonicmyst
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    never knew run the lucky 38 had said glitch  i use the mod alot snd never ran into that but it is unfinished their so many incomoplete rooms in run the 38  i mostly used it as a money sink as its like 100 times more exspenciove ro run in that mod than the new mod but also makes 10 times more money a day back  i do plan try the new one tho for a less script heavy run since i have too many scripts in my ttw play allready that i cant even tell where im getting syntax error from all the time 

    also great mod by way this fits my high tech ttw run perfectoly 
    1. Lev14t4n
      Lev14t4n
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      Yep that is part of the reason i decided to make this, i like those high tech runs, specially if its lore-friendly, i just dont like it when they go too crazy adding space technology and what not, and besides its a waste to let the hologram technology be lost and abandoned like that for roleplaying reasons
  3. Nehred
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    "I dont really know how popular this opinion is"

    Don't worry, a lot of people have requested this and it's actually been planned since the very first version of the mod. I'm just on a kinda break from modding atm but this will eventually be implemented to the main mod. The requirement to unlock the option will be a holodisk/schematic, there's an area in Big MT (Old World Blues), Z-38 Lightwave Dynamics Research where they developed the holograms, probably gonna put it there and once you have it you just got to show it to Yes Man to add holograms to the Lucky 38.
    1. Lev14t4n
      Lev14t4n
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      Oh i didnt knew that, nice to know! xD, ur mod is great, also interesting take on the way to get the Hologram Technology, geting it straight form the origin
    2. Lev14t4n
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      Only problem is, that also would break what i did for Elijah wich has some interesting implications as that gives some more impact on the whole story of Dead Money, his hologram would have to be removed to be more lore-friendly, as well as Dean's and Vera's, but alas i do look foward to it, whenever u update the mod!
    3. Nehred
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      I don't plan on adding Elijah or other named NPCs as holograms, just the security and dealers/cashiers so you could always update your mod when the time comes to add the extra stuff you did to the main mod. An idea, since my requirement will be to find something in Old World Blues, you can have the player find something in Dead Money which unlocks an upgrade to the holograms system, unlocking the extra NPCs.
    4. Lev14t4n
      Lev14t4n
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      Yeah it could work, i dont know the extent of the upgrades that could have been done in the Sierra Madre, but i know that there is two different Hologram Beams the one from the Security (weaker) and the one from Vera (stronger), also the Sierra Madre armor from the Security Holograms, but most certainly i will try to come up with something