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File credits
Credits Hitman47101 and Rockbiter68 for the animations used in making the mod djabend for the Junk Weapons mod Korri123 for kNVSE
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Changelogs
Version 2
Fixed Zap Pistol not having ISControl support and Junk AK now ironsights properly (added missing Sighting Node)
Added new animations for guns that don't have them
Version 1
Initial Release
This is a simple animation patch for the Pipe Rifle And Other Craftable Junk Weapons mod. Due to the unique and makeshift nature of the weapons, (like they're supposed to be) some weapons will have clipping and other issues. Most of these however are pretty unnoticable, except you look really closely.
ISSUES Some weapons don't have anims cause they look too ugly and vanilla looked better.
Clipping issues
Zap gun don't have ISControl support (press right shift and nothing will happen, idk what's causing this) FIXED
Weird positioning and character doing weird stuff to the air (where gun is supposed to be)
Character do stuff to non-existent things (buttons etc)
Junk AK don't have true IS (the gun just zoom Fallout 3 style while ADSing (aiming down sight) FIXED
That should be it, if you encounter any issue with this mod let me know.
INSTALLATION Install the needed mods first, then install this one with mod manager or manually
CREDITS Rockbiter68 for animations Hitman47101 also for animations Djabend for Pipe Rifle And Other Craftable Junk Weapons Korri123 for kNVSE Obsidian and Bethesda for Fallout: New Vegas NifSkope team for NifSkope