About this mod
Several caves in Dry Wells, both preNuked, and after nuking. Caverns deep in the cliff. Rockslided Tunnels. Grotto under riverbed. Hunters, Slavers, Slave, Legionaires, all you can ask for~
- Requirements
- Permissions and credits
- Changelogs
DW Reloaded present the town and region of Dry Wells before nuking, an area under Legion control. This mod provide 5 extra caves to that for your exploration.
Obviously, you can not mention DW without thinking of the nuked hellhole if you decide to launch that missile. IN which case, you can have 3 more caves for that area, corresponding to the other 3 caves in the prenuked region, but now changed after the detonation.
And so we have
===Caves===
AdwNightstalkerCavernINT and AdwRiversideCavernINT at the same location. The former is a nest of nightstalkers, reflecting the part of hunter quest with those monsters and hunters. The latter is the cavern after nuclear fire searing the surface, and survivors need to find shelter, so we have both ghouls and Irradiated Legion Explorer and Veteran...
AdwVillaBasementINT and AdwNukedVillaBasementINT. The former is the basement of the villa that open to underground cavern which get infested with Sewerlurks. It only has one entry which is the basement area (and villa settlers), and the cavern's 2 entries are blocked off. The latter is the basement of the villa after the nuclear detonation wiping out the surface. The survivors which are mostly Legions get in, with some mutating into crazed ghouls. The explosions also create a big rockslide that open up one entry of the cavern part, so this dungeon now has two.
AdwLurkGrottoINT (2entries) and AdwLurkCavernINT (3entries) near each other in the tail end of the river, opposite of the Beach. This is supposed to be the major source of Sewerlurks that infesting the Dry Well Sewers, as well as the Villa Basement. The Lurk Cavern has an entry that open up to the Lurk Cavern's High Roost which is a vantage camp overlooking the river and the Beach. Note: the two cavern are separate, they only situated near each other.
The Yao Guai Nest is on a trail near the Dry Wells Yao Guai Cave. This one only has Yao Guai and some dead Hunter corpses.
The nuclear detonation create a big rockslide by the river that open up one entry to the Nuked Villa Basement. Luckily it doesnt block up the Dry Wells Tunnel. AdwNukedCavetunnel now host some ghoul non-Legion survivors. Depend on which choice you made in the DW main quest, Gage might survive here, or not.
These caves also feature some changes depended on what choice you made in the DW main quest, shown in the form of Hunters (or not) and Legion Explorer (or not) or slaves (or not)
===Equipments===
Of note is the AdwTribalShotgun aka the Tribal Boomstick. It's a long barrel shotgun and if you can expend some best ammo it can be used against even high class enemies.
The Hunters now can wear three different version: Apprentice, Novice, and Experienced Hunter Outfit.
===Creature===
Sewerlurks are changed back to drop Lakelurk meats. Their nests will contain egg pile that drop Lakelurk eggs. The original design to have them dropping mirelurk meats is a bit too unbelievable in my case, as other than the small area of Sewer there's no approriate terrains for mirelurk variant (radiated swamps and mires). Most of the area is river with no pollution, aka approriate for lakelurk.
===Consumable===
Lurk Sausages, can be made from lakelurk meats and eggs. Sometimes Gage can sell it. both the lodge and the armory has a plate of that.
===Cheat===
More like, people been asking about how to get to prenuked Dry Wells, and post-nuke with or without said event. So this is a console command method to do so
coc adwhuntershall This will teleport your char to a building near the starting area, get out and watch the scenery of prenuked Dry Wells. This would bypass the corpses in Mojave, and the quest to go here, it should not be affecting much.
coc adwnukedcavetunnel This will teleport your char to a cave tunnel near the starting area, get out and breathe the fallout dust of nuked Dry Wells. This will ignore that you havent nuked DW yet. Note that the Irradiated Legion hostiles are quite tough, and you will need to use equipment approriate for a character just finishing LR main quest, aka you need big gun, best ammo, or you would get kilt~ To illustrate: you would shoot 5mmAP like free bullets, or use various aids item to raise your damage
===Credits===
1st Credit to developers of Bethesda and Obsidian who create the engine and content of Fallout 3 and New Vegas.
2nd credit to ToxicWhiteout who create the Dry Wells Legion Expansion mod, which is the basis to add this mod to. It's a nice miniZionPark with many quests (and more choices) compressed into an area about a fourth acreage of Zion. Most importantly: Choices and Consequences, biatch! Exploration is a bit lacking but that's why you install my mod~
3rd credit go to DjMystro who create AWOP series of mods, which heavily influence my theme and pacing. As promised, I didnt use the AWOP content to create World War 3... Anyway, I use some of his cave designs then extensively change its content to fit this mod's theme.