Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
team blackout onvil
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Adds Fallout 76 style markings to Trog Brutes and Savages and provides standard texture for fledgling and standard Trogs.
While I never played Fo76 myselfe I did see images of there Trogs in some lore-videos on YouTube which I loosly based my textures off of those.
note: I slightly redarkend the markings after taking the pictures as I originaly made them darker overall, but they where too dark so I lighten them back up, but that lightened the markings up too which I didn't realise before taking the pictures.
Important note: have my mod override SMIM but have it be overridden by any other Trog-retexture mod if you want different textures for standard Trogs and Fledglings.
-also includes normal- (borrowd from spore carriers) and glow-maps (for glowing eyes), missing glowmaps are the reason why SMIMs meshes glow so bright.
Credits: Nukapedia - as I used the textures from there as an base - link to Fo3 Trog page team blackout and onvil - SMIM - Asset use permission as I used there meshes for compatibilities sake