Many have asked themselves the same question: Why the hell does a Veteran Sniper have the same accuracy as a Raider in combat? This mod gives you ways to fix that.
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Accuracy Manager is a simple mod that lets you modify NPC combat accuracy, based on several criteria: *Base Form: The simplest one, multiply based on the base form. To fine tune each NPC. *Combat Style: Finetune accuracy depending on combat style. *Faction: Set accuracy depending on the faction, the broadest, but also easiest, way to set up NPC accuracy.
You can modify all this through INIs. Each INI is multiplicative, so if two mods edit the same property, they don't overwrite each other, they complement each other. Fun!.
For preset creators: Put your preset INI inside Config/AccuracyPresets/
The INI key is the editor ID of the property you want to edit, the value is just the value you want to multiply the accuracy PENALTY with. Bigger numbers means the result will be a more inaccurate NPC, and viceversa.
You can set them the following way: Section - ACTB. Actor base. Section - CSTY. Combat Style. Section - FACT. Faction.
Not much else to say, other than an example config is provided. Enjoy.