What can I say I was having fun coming up with perk ideas, it never occurred to me at the time that too many options is a bad thing or that it would upset people as much as it did.
damn didnt know it had 11 perks from this one mods. geez litterally reminds me of b42 bow which also adds a few perks which honestly should just be rolled into 1 or 2. we only have 50 realistic lvs not 1000.
Thank you so much lol I also hate perk bloat and the absolutely egregious amount of perks (especially ones related to stuff I already have an alternative for, like lock bashing) was what put me off trying the original in the first place on principle.
Except I have a slightly different opinion, not bothered by the perks' existence- like there are just perks I won't choose, but they can exist, why not?
Is just a good chunk of them reused the default Vault Boy image- and it gets confusing. Like for fcuks sake, don't reuse the jury rig image, that s#*! is way more important than whatever bash ability that one with the same image gives.
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Except I have a slightly different opinion, not bothered by the perks' existence- like there are just perks I won't choose, but they can exist, why not?
Is just a good chunk of them reused the default Vault Boy image- and it gets confusing.
Like for fcuks sake, don't reuse the jury rig image, that s#*! is way more important than whatever bash ability that one with the same image gives.