Fallout New Vegas

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Created by

AgentFuse and Pixelhate

Uploaded by

Pixelhate

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14 comments

  1. ashtonlp101
    ashtonlp101
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    Great job guys! <3
  2. Thatharis
    Thatharis
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    The utility with this thing shines when you have a mod that limits your fast travel options! I really like how creative you can get with it.

    Oh also, you can get some DLC companions out of their respective DLCs if you use it right. Which is really not needed as a fix, its just a funny thing that you can do.
    1. Pixelhate
      Pixelhate
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      Thanks for sharing your experience! I'll gladly add a video if you have one.
      You'll have to tell me a little more about the "getting some DLC companions out of their respective DLCs" trick you've found.
    2. Thatharis
      Thatharis
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      For one, you can get Lonesome Road ED-E out of the Lonesome Road!
      I'll see about the video in the future.
  3. Daverin2112
    Daverin2112
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    I’ll dig inmore when I get time… but this might break a new game start? Have a bug with Sunny’s tutorial that keeps,it from progressing to giving you the varmint rifle, and if you shoot the bottles it does nothing. Only other mod I could find does this is a mod that removes tumbleweeds, which I guess breaks script right out of Doc’s house. And I never had that mod. Also, saw a scripted convo between NPCs from another mod take minutes to actually trigger and start. I believe it is this mod or one of two others. So need time to do one by one to confirm.

    Hope I can make this work, tho. Would be the perfect Mark and Recall system to my no fast travel setup.

    EDIT: Alright, can confirm that it IS this mod doing it with my setup. Any strange interactions this could have with other mods, or would something in the script cause issues at game start?
    1. Pixelhate
      Pixelhate
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      The simple script shouldn't interact with anything else than the assets of this mod.
      What are exactly the symptoms with the mod enabled that disappear when you disable it?
      Did you check xEdit for conflict resolution?
      Is your load order based on VNV?
      Do you have problem with only this mod enabled?
  4. hitman47101
    hitman47101
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    Congrats on the release man!
    1. Pixelhate
      Pixelhate
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      Thanks a lot for your help and support!
  5. PatricianVidya
    PatricianVidya
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    Wow, that looks clean. Great work!
    1. Pixelhate
      Pixelhate
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      • 52 kudos
      Thank you!
  6. SandManGhost98
    SandManGhost98
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    Now That's Nice!
    Great Work!
    1. Pixelhate
      Pixelhate
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      • 52 kudos
      Thanks!
  7. SilentJacket
    SilentJacket
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    For those that are dumb (like me) you aim the portals at the floor, not the walls.
  8. StandUpnoice
    StandUpnoice
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    Someone should make a quest about transportation in old world blue and have this weapon become a reward at the end of the quest