Fallout New Vegas
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POOMAN246810

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Pooman246810

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8 comments

  1. sp00nybard
    sp00nybard
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    Does this also fix the MK2 version of the same mod?
    1. Pooman246810
      Pooman246810
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      I can have a look if you want but this mod is only intended for the main file not the mk2
  2. otikscypi
    otikscypi
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    @Pooman246810 Thanks for making this patch. I noticed that you changed the DR/DT to those from JSawyer Ultimate, but you left vanilla/CCARR weight and value. Was that on purpose?
    1. Pooman246810
      Pooman246810
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      s#*! , good catch I didnt realize that Jsawyer touched those values i'll make a quick fix for it tomorrow , thanks.
    2. Pooman246810
      Pooman246810
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      Decided to do the patch right now , it should now be completely in line with Jsawyer ultimate . Thanks for the feedback!
    3. otikscypi
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      That's better, but I think you missed Van Graffs combat armor. Are you using FNVEdit? It gives lovely comparison between all enabled modules. 
      

      Funny thing is I found those because I wanted to revert the weight change from sawyer. ;) 
    4. Pooman246810
      Pooman246810
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      Yeah im using FNVedit i must just be blind , thanks again i'll sort it out.
  3. Pooman246810
    Pooman246810
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    Small Note: Load this after Jsawyer Ultimate.