Fallout New Vegas
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Stentorious

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Stentorious

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52 comments

  1. Stentorious
    Stentorious
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    WOULD APPRECIATE AN ENDORSEMENT IF YOU ENJOY THE MOD
    IF YOU WANT TO SUPPORT MY WORK CONSIDER DONATING



  2. 0rangess
    0rangess
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    Perfect, just like you <3
  3. htmwlf47
    htmwlf47
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    Great mod, my only issue is that it doesn't remove the tick when they are dead so it tracks their dead bodies.
    1. Stentorious
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      Make sure all the requirements are updated.
  4. scherfire
    scherfire
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    This is a *really* nice way to buff Perception without just making it buff ranged weapon damage like other mods do. I just wish there was something like this for traps, too.
  5. DonHenny
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    Day 1 of asking for an AIO mod of all your UI / HUD mods.

    Your mods simply make me drool.
  6. galevik
    galevik
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    Love this mod. Only issue I seem to be having is that the icons don't have any colors for me?
    1. Stentorious
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      They wont have color while you're hidden, are they getting shaded when you're detected?
    2. galevik
      galevik
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      They are the default orange, same as my UI, always
    3. Stentorious
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      I'll probably add a option to set the color for each detection stage next update, so you'll be able to change them from being so similar to your HUD.
  7. Chamereon
    Chamereon
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    This mod doesn't work well with Building Bridges, because all players' notes count as creatures. It would be nice if we could blacklist certain EditorIDs or NPCs without aggression on or aggro radius altogether as an option.
    1. Stentorious
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      Ah good to know, will fix.
  8. Thojaim
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    Any chance you might know why this happened when i updated from 1.0 to 1.2, it was working perfectly fine before that, and now i can't download the 1.0 to see if downgrading would fix it
    1. Stentorious
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      Looks like the texture is missing or corrupted, try re-downloading/installing.
    2. Thojaim
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      Well first of all, thank you for such a fast response.
      But now it's just straight up crashing on load, and if i start a new game it crashes when i leave doc Mitchell's house
      Among other mods that were updated, (they were already installed)
      ShowOff XNVSE
      No Exit to Main Menu
      New Vegas Enforcer Suit
      New Vegas Animation Overhaul - Guns
      Iron Sights Aligned
      The Great Mojave Interior Overhaul
      Item Cards
      Some Additional Sounds (SAS)
      JohnnyGuitar NVSE
      Enhanced Movement
      Enhanced Movement INI
      Idle Variety ESPless
      I would only think ShowOff or JohnnyGuitar could be the only ones that might have something to do with it, but I don't know, So for now I'll just be trouble shooting...after work.
      Thanks again.
    3. Stentorious
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      You can send me a crash log, or update your JIP LN NVSE using the steps described in on this page of the Wasteland Survival Guide.
    4. Thojaim
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      Well Ironically enough now that I updated the JIP like you said with that page (thank you very much), it won't crash anymore, now I'm just back to the original issue, it's kinda funny when you think  about it, I installed the crash logger and now it won't crash, I don't know what is causing it but I'll keep trying, thank you again for trying to help.
    5. Stentorious
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      The texture issue looks similar to a UI bug that can occur if the in-game texture slider isn't set to "Large", can you double check that?
    6. Thojaim
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      Well... On the bright side I have now installed a whole bunch of extra utilities and fixes I didn't have before thanks to you.

      Yup, that fixed it, heck that also fixed another issue I was having that seemed minor in comparison, thank you so much for straight up solving this, even if it now appears to have been the most basic thing that caused it.
  9. vale192
    vale192
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    Super UI mods series if may i say so. May i suggest/request an Health bar hit markers with numbers indicator as a next mod?
  10. olli408
    olli408
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    Very nice mod, thanks!

    A big QoL feature request from a color blind person though: Would you consider adding config entries for the colors used for the different combat/undetected statuses? I would love to be able to change them into colors that I can differentiate more easily.
  11. Z3rak
    Z3rak
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    Keep up with these bangers! Great work