Redid script calls, should be much smoother even with heavily modded games. Also worked around a very strange tesla armor bug.
Version 2.1.5
changed onequip conditions to prevent weapon animation bugs, removed old code
Version 2.1.4
fixed debug spam
Version 2.1.3
OnLoad hotfix
Version 2.1.1
Fixed bugs, added QOL/feature toggles
Version 2.1
biped hotfix
Version 2.0.1
Restructured code (again) Mod should be much more resistant to game errors, and generally has fewer points where errors can occur.
Version 2.0
-Major code overhaul, optimizations thanks to the longest marsupial I have ever seen -Fixed minigun re-equip bug -New HUD textures courtesy of aforementioned marsupial
Version 1.6
fixed wandering menuhud
Version 1.5
Reverted to old build due to unacceptable bugs
Version 1.4
Fixed animated texture bugs
Version 1.3
Fixed onload conditions
Version 1.2
Code refactor, should cover edge cases elegantly now.
Version 1.1
Changed implementation of HUD effects, should no longer trigger notifications when fast traveling. As a side effect, should run a bit faster as well.