Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Major credits to Yvileapsis for Just Visual Objectives, most of the XML in this mod is based on their work. Also for the ySI grenade icon I modified to serve as the default icon.
Xilandro for their B42 Quickthrow icon implementation, which I hooked into to support the unique icons.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.0
General: Disabled showing very long grenade timers
General: Grenade icons are now disabled on weapons with the "3DGrenade_Ignore" keyword.
Version 1.9
General: Improved offscreen indicator handling
General: Slightly decreased default icon scale
General: Script optimizations
Config: Added option to set indicator scale
Config: Added option to adjust visibility distance based on player perception
Config: Adjusted folder structure
FOMOD: Removed plugin version (Plugin users are safe to update)
Version 1.8
General: Added vanilla style icon texture
General: Added optional icon drop shadow
General: XML optimizations
Bug Fix: Fixed offscreen handling of grenades above the top of the screen
Version 1.7
Bug Fix: Fixed regression preventing No HUD without Power Armor support from functioning properly
Version 1.6
General: bPulsingIcon switched from alpha pulse to brightness pulse
General: B42 Icons with bB42IconsColorFix will be tinted red while the player is within the damage radius
General: XML optimizations
Bug Fix: Fixed bB42IconsColorFix using SetUIString to update the icon systemcolor
Version 1.5
Bug Fix: Fixed icon alpha not being set correctly while using the B42 Quickthrow color fix option
Bug Fix: Fixed misformatted eval statement
Version 1.4
Bug Fix: Fixed OnRender event not being reset properly on loading a save
Bug Fix: Fixed baseball trap projectiles being treated as grenades
Version 1.1
General: Script optimizations
General: Icon opacity will smoothly fade as the player moves further away once outside of the blast radius
Config: Added option to have grenade icons pulse when the player is within their blast radius
Config: Raised default visibility distance to 25m
Version 1.0
Release Version
Donations
No donations accepted
Adds a UI element showing the position of grenades in 3D space. Additionally highlights grenade blast radius and fuse timer. Icon will be shaded red and pulse when the player is within the blast radius. Built in support for B42 Quickthrow's unique grenade icons.
Set icon visibility distance. Toggle fuse timer. Toggle icon pulsing. Toggle B42 Quickthrow support. Toggle colorful icon support. Configurable via the included 3DGrenadeIndicator.ini