I checked on bAllowWeaponHotkeysAndPipBoyWhileReloading, when changing weapons it works, but when opening the pip-boy the reload animation is skipped and fills the clip
I would love to see this work with reload canceling when sprinting. Sprint mods allow you to animation cancel the reload and get all your bullets back just by sprinting, testing this in TTW and it didn't work for that specific use case unfortunately.
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