Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
V1.1 - Fixed glaring issues in folder structures causinng creatures to look like eldridge beasts - Added a check for Titans of the New West compatibillity. (Thank you to StandUpnoice for helping fix my mess)
This is accomplished through a fairly simple folder structure and a json file I made with conditions setup.
READ INSTRUCTIONS BELOW to install! *REQUIRES THE ORIGINAL MOD*
Instructions: 1. Download and install kNVSE (If you somehow haven't already) 2. Download Dramatic Inertia 3. Navigate to the following folder, within Dramatic Inertia's files: meshes/characters/_male/ 4. Copy the "locomotion" folder. 5. Navigate to the following folder within my mod: meshes/AnimGroupOverride/dramatic_male/_male/human/ 6. Paste the "locomotion" folder you copied within this folder. 7. Go shoot something and watch the magic happen.
I really love it and how intense it makes combat feel. Having the animations only appear during combat I think give them extra weight and are my favorite way to experience them. Enjoy!