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Changelogs
Version 1.2
Some minor but important improvements related to the spawn rate of ghoul children.
Version 1.1
Improved variability in the distribution of creature types in the lvl list.
Donations
No donations accepted
Without a doubt, AmaccurzerO is a very talented author who has given us an large number of good mods. For example, NV Feral Ghoul Children and F3 Feral Ghoul Children seemed very interesting and logical to me. But unfortunately we still do not have a TTW version of this mod, so I decided to make a small conversion in order to it work correctly and cover both wastelands. What has been done: - Cover of both Mojave and DC Wastelands with new types of creatures. - Deleted unnecessary dirty edits to cells and Worldspace. - Fixed creature names to be correct and consistent. - Added ESPLess version to save space in the your pluginlist. - Added a patch for Another Ghoul Variant Mod to resolve conflicts between these mods. How to install: - Install the original mod NV Feral Ghoul Children. - Then install this mod. - install the optional patch if you are using Another Ghoul Variant Mod. *You need only one version. The plugin version is implemented using unique templates created for F3 Feral Ghoul Children. Otherwise they are identical. ESPLess version should be compatible with everything. Huge thanks to AmaccurzerO for creating such wonderful modifications.