Fallout New Vegas

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SillyVladek and FusionPrime

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SillyVladek

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20 comments

  1. DanTheHighwayman
    DanTheHighwayman
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    just out of curiosity, what happens if this and Brave new world is installed? is it ok if I'm only using the revoice only version?
    1. SillyVladek
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      It means that sergeant Astor will likely have his normal voice in the full version. Never used the revoice though, so I don't know if that's any more compatible.
    2. DanTheHighwayman
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      Could be possible to remove the voicelines that are added in as a quick fix on my end or not give Astor a mask. I can figure something out. for real, you've done great work making these. I've been wanting something like this for awhile.
  2. UnnecessaryByron
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    any word on an update to make them less common? somehow the entire Mojave Outpost had the gas mask ones for me lol
    1. SillyVladek
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      If it's not done by the weekend, then I should get it out next week.
  3. uturn1234
    uturn1234
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    Could we get the id for them? I'd like to add it to my inventory without causing any harm to the NCR troops lol.
  4. HolidayEnjoyer1225
    HolidayEnjoyer1225
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    The masked variant lacks a neck, also both helmets spawn on soldiers with the face wrap NCR outfit, which (obviously) causes clipping. Also, imo, the gas mask variant spawns WAY too frequently for how sparingly it would really be used. Regardless more variety is always appreciated. Endorsed.
    1. SillyVladek
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      Hey, I appreciate the feedback! I actually did notice both the neck issue, and the clipping for at least the normal mask, but I thought at the time that it wouldn't be too noticeable with most armors. I am trying to find a good fix around the former. As for the face wrap armor, that's a clipping nightmare that's hard to work around with, so I left it as is for now.

      Also good point about the distribution, I'll try to find a better way to work it in.
    2. Peepee1284
      Peepee1284
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      unless this was changed its because they are added at the same frequency as the normal helmets. I personally removed one entry in fnvedit.

      if the script is setup like i think it is, you could also add more of the normal helmets into the list to make them rarer, or remove one if theres still 2 lines adding it
    3. FusionPrime
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      The script was set up exactly the same rates as the main file, if you want to turn it down, you'd need to do it yourself
  5. SunCity99
    SunCity99
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    I'm surprised something like these weren't already in the game. If I remember correctly there was something for gas masks during early development but it never went anywhere outside of Dead Money.
    1. SillyVladek
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      There is an early piece of concept art showing a patrol ranger with one that doesn't match either the rebreather or the one from Lonesome Road. I figured that since the blastmaster helmet isn't used anywhere normally, I might make it into something.
    2. spoonsandvich
      spoonsandvich
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      that is one cool looking mask, it kinda looks like they used a render for it but they probably just mish-mashed gas mask images together to make it
  6. TomSkele
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    Awesome work. Is there any chance there could be a version with just the masks, where they take an armor slot separate from helmets? This would allow the masks to work consistently with replacers like Anniversary Celebration Pack or NCR Combat Armour
    1. SillyVladek
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      I can't guarantee it for the gas mask, but I could try to do something like that for the normal mask. No idea about how to implement it that way though.
    2. TomSkele
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      Uploading it as a modders resource works just as well. I ask as I would like to use the masks in a mod of mine :)
    3. SillyVladek
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      I mean, you can extract and use them through Nifskope if you want. Just remember to credit the original creators I got the assets from too.
  7. Peepee1284
    Peepee1284
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    now this is sigma
  8. irishbutcher
    irishbutcher
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    based
  9. ARavenOfManyHats
    ARavenOfManyHats
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    based