hey i think there might be a issue with the R94. Its seems like there is a delay between clicking the attack button and the gun firing like its delayed or something. not sure if this is on my end or yours but if you could respond that would be great
If this happen when firing in automatic, this is normal, the R94 is supposed to have a weird firing rate. But it should work fine when firing in semi automatic
This look extremely promising. I'm not a big fan of the armor final design, looks a bit too scrappy... look-wise I don't think I'll ever want to downgrade the awesome Chinese Infiltrator suit for a vanilla-textured mosaic of different models, not even sure my high-res texture packs would work with the model, which is a real bummer with nifbashed armor sets :[ I really REALLY like the idea of fetching different pieces of equipment to assemble your own suit. Feels extremely rewarding to bash everything together and walk around with a set you actually made.
I look forward for Chapter II and changes for Chapter I, if you will need any help writing the quests related to the COS I could gladly help. Beware of the Techninjas!
Hey i'd like to praise you for the amazing mods, it's fantastic people still keep the Mojave alive after almost 15 years, i saw the project and got interested,bas a suggestion i think that for chapter II it would be interesting to have an small but actual presence of the Circle of Steel on the Mojave depending on your Choices on Dead Money, maybe on the Sierra Madre itself after sometime, hell it would be interesting to see a game reusing Van Buren Content, but that Fallout Tv Show thing made me think that it's better to expand the Mojave as we will never really have an spiritual sucessor for it, Great Job and Enjoyed the mods
Yup, i originally wanted to make the R94 a tri-flechette launcher like the ACR is in real life, but then settled for a 7.68mm APDS rifle. APDS might be the only anti-piercing rounds that could really serve as Power armor killers (AP will probably do some good damage, but not always go through the armor), and there was no need to keep the 5.56mm caliber of the ACR (APDS 5.56mm could exist but they aren't worth size wise)
It would be awesome if you could integrate some of the resources from this mod https://www.nexusmods.com/newvegas/mods/40131 if the author is still around to communicate with, or any of the authors that contributed resources given it appears to be a quite dead mod.
Pretty sure that no this isn't the case the CoSfromYanL folder is a new folder i named like that as a tribute for YanL work. As for the R94 rifles, it simply reference the custom weapon/R94 path
Oohh yes. I was thinking you were talking about meshes paths when you were talking of texture in nifscope. I hope it is finally fixed (i went manually for the Helmet, both armors and both rifle .nif). Apologies for my dismissive behavior.
16 comments
I look forward for Chapter II and changes for Chapter I, if you will need any help writing the quests related to the COS I could gladly help. Beware of the Techninjas!
the CoSfromYanL folder is a new folder i named like that as a tribute for YanL work.
As for the R94 rifles, it simply reference the custom weapon/R94 path
Nifskope Paths
Actual Texture Paths
I was thinking you were talking about meshes paths when you were talking of texture in nifscope.
I hope it is finally fixed (i went manually for the Helmet, both armors and both rifle .nif). Apologies for my dismissive behavior.