In first person they don't go to crouch height when they slide instead they stay in standing height and move across the ground? https://imgur.com/yLBRD70 here is a link
Nope im using a keyboard Crouch is ctrl I don't have hold crouch to crouch on Stewie Tweaks Ive also been messing with the mod load order and nothing yet so far
Other than the listed ones, are there any known mods that aren't compatible with this or cause issues? Whenever I try to use this mod, I fly to the moon. It could possibly be that my mod list and load order are an abomination to humanity...
It somewhat works, ill upload it later today, but since JAM is essentially abandonware at this stage (it will be eventually rewritten as an xNVSE Plugin), I will not fix any bugs with it.
There is also Enhanced Movement Mod, I believe it also has sprinting (I don't use either of those mods). I will be more inclined to support Enhanced Movement since its still being actively maintained
Well, when I try to slide, everything works as it should, except the sliding itself. The animation works nicely, but for some reason I'm sliding in place. I have Enhanced Movement and installed the patch. What gives?
Can try posting your mod list, chances I don't use 99% of them. Or disable 10 mods at a time to see if it starts working, then you can confirm which mod it conflicts with
This with Titans of the New West, with you sliding and chuncks of metal and dismembering enemies would be nutty! Amazing mod, can't wait to see what the modding community will do with it!
Amazing mod, bro. Are you considering implementing AP drain on the slide in the future for gameplay balance? Like powersliding taking a chunk of AP in order to execute.
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https://imgur.com/yLBRD70 here is a link
Crouch is ctrl
I don't have hold crouch to crouch on Stewie Tweaks
Ive also been messing with the mod load order and nothing yet so far
heres the vid <3
https://imgur.com/a/4rbaxr0
There is also Enhanced Movement Mod, I believe it also has sprinting (I don't use either of those mods). I will be more inclined to support Enhanced Movement since its still being actively maintained
Any progress?
Apparently it works nicely in 3rd person though, I hadn't noticed previously. I only slide in place in first person.
Are you considering implementing AP drain on the slide in the future for gameplay balance? Like powersliding taking a chunk of AP in order to execute.