do you know if this mod will ever support turning with weapon drawn? ive noticed i cant find a mod that makes it so the characters feet rotate when rotating 360 with a weapon drawn, they rotate in circles without moving their feet, that would be endgame if this had that too B-) looks really clean though man nicely done
Awesome, waited years for this! Would it be possible to fix 3rd person PA anims without a drawn weapon? These are the only ones i can find in the game that still have some stutter left in their loops. Everything else has apparently been fixed by this great mod.
I'm trying to get it to work with 360 movement, it all works fine, expect for the animations while a weapon is unholstered. then, it doesn't turn at all. is this intended?
on a more serious note, what happens if I have b42 Lean? I have a good guess they're incompatible, and removing and replacing it would be easy but I figured I'd ask nonetheless.
What is your expert opinion? Is this fix 3rd Person Jump Bugfix still needed with the 3rd Person Animation Fixpack and Enhanced Movement? Or do your mods already fix this problem?
This mod doesn't touch any of the jump animations so the two can be used alongside each other.
Personally, I pretty much never jump sideways while holding a weapon so I have no idea there was even a problem in the first place. This is the first time I've heard about such a mod, so you probably know more about this issue than me.
I might actually snoop your .kf files in nifskope to see how you terminated the sliding-while-turning issue if you don't mind. I might use that information as I continue to develop Dramatic Inertia. If you're okay with that, I'll give you credit.
I can tell you exactly how to do it. Better that than wasting time trying to understand my mess.
Just add to the turning animations - a control block on Bip01 with all 0s on xyz translation on the interpolator, with a priority of 26 (25 on some like 2HH or it'd pop), and magically the gliding would disappear.
Don't ask me why this fixes the sliding because I have no idea.
It does, but if I remember correctly, it's tied to the movement animations, so you would have to modify a lot more files. Plus, messing with the movement files would probably turn into a compatibility nightmare down the road.
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Thanks in advance!
Would it be possible to fix 3rd person PA anims without a drawn weapon? These are the only ones i can find in the game that still have some stutter left in their loops. Everything else has apparently been fixed by this great mod.
is this intended?
Mod
IS AMAZING
WOOOOOOOOOOO, LEEEEEEAAAANN AND CRAAAAAWLL
on a more serious note, what happens if I have b42 Lean? I have a good guess they're incompatible, and removing and replacing it would be easy but I figured I'd ask nonetheless.
EDIT: Diagonal movement is causing this
Is this fix 3rd Person Jump Bugfix still needed with the 3rd Person Animation Fixpack and Enhanced Movement?
Or do your mods already fix this problem?
Personally, I pretty much never jump sideways while holding a weapon so I have no idea there was even a problem in the first place. This is the first time I've heard about such a mod, so you probably know more about this issue than me.
Just add to the turning animations - a control block on Bip01 with all 0s on xyz translation on the interpolator, with a priority of 26 (25 on some like 2HH or it'd pop), and magically the gliding would disappear.
Don't ask me why this fixes the sliding because I have no idea.