I decided not to make a ZL Arms Remastered Patch since it already has unique sounds for its weapons compared to some of the others I covered in this HUB.
now that rockbiter and hit have made a pack of their animation mods, i hope if there's still issues with these 2 as i read in the comments of the main AWSOMER page that there can be a patch. thanks!
Currently, SWEEP is vanilla weapons only. So right now, there’s no need for a AWSOMER-SWEEP Patch. Maybe when she finally gets around to making it like STARS Armor then maybe, but for now there is no need.
what about Someguy's mods and the Overseer's mods https://mod.pub/falloutnv/55/files This is the most updated versions of his mods. you can just use stem to log in.
Because Another Millenia is an updated version of it, that not only fixes various issues with the meshes, adds in unreleased weapons from millenia, provides unique animations for the weapons, and integrates them into proper levelled lists. Plus giving you the ability to toggle on and off the various weapons in its ini.
What makes you think that loaded 2.0 isn’t compatible with AWSOMER? Because AWSOMER replaces the weapons sounds via script so really there shouldn’t be any issues. Especially since LOADED 2.0 mainly focuses on ammo overhauls so once again I don’t see the issue here?
You’re gonna need me to give more details, like what exactly is the issue between the two mods?
Are you unable to hear any of the new sounds from AWSOMER?
Because in all honesty there is no way Loaded 2.0 should be conflicting with AWSOMER. Loaded 2.0 doesn’t change anything regarding weapon sounds, only changes ammo effects and recipes. So it sounds like to me you might have another mod that affecting the sounds.
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Also forgot to add silenced distant sounds because my mind was turning into mush whilst trying to replace the sounds for each mod approriately. KMS :pepedespair:
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Maybe when she finally gets around to making it like STARS Armor then maybe, but for now there is no need.
Until Sweet begins adding new weapons of course.
https://mod.pub/falloutnv/55/files This is the most updated versions of his mods. you can just use stem to log in.
Especially since LOADED 2.0 mainly focuses on ammo overhauls so once again I don’t see the issue here?
Are you unable to hear any of the new sounds from AWSOMER?
Because in all honesty there is no way Loaded 2.0 should be conflicting with AWSOMER. Loaded 2.0 doesn’t change anything regarding weapon sounds, only changes ammo effects and recipes. So it sounds like to me you might have another mod that affecting the sounds.
I have both LOADED 2.0 and AWSOMER Enabled at the same time and I was able to hear the new sounds added by AWSOMER.
Same situation with JSRS 2.0.
So clearly there is something happening on your end.
Also forgot to add silenced distant sounds because my mind was turning into mush whilst trying to replace the sounds for each mod approriately. KMS :pepedespair:
also draco i dont think suppressed weapons need distant sound effects because they are suppressed weapons lol
Plus the base game never had any Silenced Distant Sounds so this gives the mod a unique selling point.
+1 reason to use it over JSRS 2.0. :snig: