Fallout New Vegas
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AyyKyu - Audixas

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audixas

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24 comments

  1. inexistenttt
    inexistenttt
    • member
    • 1 kudos
    does it need esp? if you put all the files in Data, mod will work without the plugin
    1. archerarcher
      archerarcher
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      • 31 kudos
      If you had inspected the ESP, you would know what it does.
    2. inexistenttt
      inexistenttt
      • member
      • 1 kudos
      sorry, I didn't know. how to check the esp? fnvedit?
    3. DracoVampire786
      DracoVampire786
      • member
      • 19 kudos
      Yes. you check via fnvedit. But the description already mentions what it does.
      Also you should never put mods in the data folder, guaranteed way of breaking your game.
    4. inexistenttt
      inexistenttt
      • member
      • 1 kudos
      I’m not sure about manually installing modifications into the Data folder, but my game with 77 .esp and esp-free modifications works stably, without conflicts or errors in scripts. I think that with a manual installation, the user simply needs to know which ones could potentially conflict with each other in order to avoid most errors...
    5. DracoVampire786
      DracoVampire786
      • member
      • 19 kudos
      You should never put any mods into the data folder since you don’t know what files could be conflicting with one another which can easily lead to game crashes and breakage. 

      MOD Managers like MO2 are better as they help keep the game folder free of ESPs and other mod files and allow the user to keep track of which mods they have added.
    6. Argeniside
      Argeniside
      • supporter
      • 0 kudos
      I did not think anyone still installed manually these days LMAO
  2. deleted196441031
    deleted196441031
    • account closed
    • 1 kudos
    script runners are at this case dumb
    1. audixas
      audixas
      • premium
      • 201 kudos
      Scriptrunner brain rot. I'm not turning this into one.
    2. audixas
      audixas
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      • 201 kudos
      Destroyed with facts and logic so hard I deleted their account.
    3. VestedOsprey
      VestedOsprey
      • member
      • 1 kudos
      based reply, Audixas
    4. CrestFallen223
      CrestFallen223
      • supporter
      • 7 kudos
      Is this compatible with SMIM and the VNV bunch
    5. audixas
      audixas
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      • 201 kudos
      It's only compatible with deez
    6. DracoVampire786
      DracoVampire786
      • member
      • 19 kudos
      Yes.
    7. IMPERIVMASTARTES
      IMPERIVMASTARTES
      • member
      • 1 kudos
      Never change, NH Arms
    8. audixas
      audixas
      • premium
      • 201 kudos
      Never mention that shithole here again, thank you.
  3. jedp15
    jedp15
    • supporter
    • 24 kudos
    How would you rate this compared to IMPACT? Thanks!
    1. audixas
      audixas
      • premium
      • 201 kudos
      Higher, but I'm totally biased. You can probably use both tbh.
  4. terrier2603
    terrier2603
    • member
    • 6 kudos
    удачной охоты сталкер...
  5. spoonsandvich
    spoonsandvich
    • member
    • 10 kudos
    whats the armor and weapons mod used in the screenshots for that mod
    1. audixas
      audixas
      • premium
      • 201 kudos
      refer to the comments below you
  6. VictorTwo
    VictorTwo
    • member
    • 0 kudos
    Any link for that S.T.A.L.K.E.R Mercenary armor?
    1. audixas
      audixas
      • premium
      • 201 kudos
      Idk it's not my screenshot.
  7. EmperorLondoMollari
    EmperorLondoMollari
    • member
    • 4 kudos
    neat