I seem to have a consistent hard crash around reilly's ranger HQ in ttw with the mod on. it's sort of obviously a compatibility issue with other stuff touching the vending machines, but most vending machines will not necessarily make the game crash. just putting that out there if anyone crashes in seward square, it's vending machine mods related in my case.
it's been in a renaissance of sorts for a while now. JIP plugin fixed a whole bunch of stuff once thought unfixable, but for me at least the renaissance seemed to have kicked off with knvse allowing additional custom anims to finally be brought to the game without replacing existing ones. After that there just seemed to be fix after fix after fix of things either nobody had any idea about, or once thought impossible to fix.
Doesn't seem to be working for me. I use AmaccurzerO's Animated Mojave which includes animated vending machines, perhaps that's the issue. EDIT: I see you've actually reached out to him in the past, hopefully you get his permission eventually
This was already in the game files and not used for performance issues in fallout 3 and new Vegas due to the initial console ports back then, many many moons ago. What is different between the light source already present in geck and this mod?
yup guessed so, nothing new for me then. Good to have this as a lightweight alternative to popular atmospheric/lighting mods but beyond that not much of a use for me.
21 comments
If there's issues, check that you have the requirements.
If you like what i do - Endorse and drop me a kudos!
EDIT: I see you've actually reached out to him in the past, hopefully you get his permission eventually
(I know about Electrical Arcs, and have already finished that, but havent yet released)
Save
Add mod
Load the save
Save with mod added
exit to main menu
Load the same from main menu
Should be good.
It's pretty unlikely, and even if it does it'll only happen in the cell you are in at the time.