Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Audixas

Uploaded by

audixas

Virus scan

Safe to use

Tags for this mod

145 comments

  1. audixas
    audixas
    • premium
    • 205 kudos
    Locked
    Sticky
    Feedback is greatly appreciated. I hope you all have a Merry Christmas and Happy Holidays!
  2. anonx1987
    anonx1987
    • premium
    • 1,073 kudos
    are you going to make interior sound?
    1. audixas
      audixas
      • premium
      • 205 kudos
      Most likely no. Too much work for very little gain.
    2. BlackDawnWolf
      BlackDawnWolf
      • member
      • 0 kudos
      I imagine making an echo mod would be challenging but not impossible.

      Gonna give your sound mod a go - a little bummed DLC Ballistic weapons aren't covered though as the K9000's sound is total barf
    3. audixas
      audixas
      • premium
      • 205 kudos
      They are covered.
    4. TehDave
      TehDave
      • premium
      • 12 kudos
      I wouldn't say it's very little gain, it is pretty immersion breaking to hear a long tail from a gunshot fired indoors.
      In any case I might take a crack at making some interior versions for these sounds at some point, since I have a preset and workflow from needing to edit stock gunfire sounds for a friend's film project many years ago.
  3. Nanogod3
    Nanogod3
    • premium
    • 0 kudos
    How compatible is this with the recently released "New Vegas Animation Overhaul - Guns" mod?
    1. DEATHSHOCK
      DEATHSHOCK
      • premium
      • 5 kudos
      Animation and sound mods generally shouldn't conflict at all.
    2. audixas
      audixas
      • premium
      • 205 kudos
      Totally incompatible, your PC will catch fire and explode if you use both.
  4. lordofglasses
    lordofglasses
    • member
    • 0 kudos
    this isnt compatible with MNTLs Energy Weapons Sound Pack even if i put mnlt's esps after aswesomer.
    1. audixas
      audixas
      • premium
      • 205 kudos
      I have no idea what that is and have 0 interest in supporting it.
  5. Blackcloud288
    Blackcloud288
    • supporter
    • 1 kudos
    I took a listen to my favorite sound in the game, the gauss rifle, in the first AWSOME mod you made.  Think I prefer the vanilla one for that.  If I wanted to revert just that gun to its vanilla sound, what scripts would I have to edit?
    1. audixas
      audixas
      • premium
      • 205 kudos
      There is only one script and everything has comments so you can easily find it.
  6. superxy
    superxy
    • member
    • 0 kudos
    How would I go about changing the script for the plasma rifle to use the default sounds from Fallout 3 in TTW? 
    Edit: I figured it out. Just extracted the plasma rifle sounds from the Fallout 3 sounds .bsa, renamed them to the sounds used by this mod and overwrote the files in this mod.
  7. maunten88
    maunten88
    • supporter
    • 0 kudos
    Great work on these sounds, return back to base and hit the showers snake
  8. GoonPalace
    GoonPalace
    • member
    • 0 kudos
    When I put a silencer on my 9mm submachine gun, it makes 0 noise. but it works without any silencer. Any ideas why?
    1. GoonPalace
      GoonPalace
      • member
      • 0 kudos
      actually, after some fiddling around I've found that it's because I'm using AWOP '9mm Submachine Gun M' and it may not be compatible. Any body able to help me patch the sounds correctly? I dont want to break anything.
  9. AP84
    AP84
    • member
    • 12 kudos
    Thanks !
    1. audixas
      audixas
      • premium
      • 205 kudos
      You're welcome !
  10. 956785412
    956785412
    • member
    • 2 kudos
    The firing delay of the minigun and the audio don't seem to be matched for me. I don't have anything changing that delay to my knowledge. When I try to edit the file to speed it up how much I want, it stops working and plays blank audio
    1. audixas
      audixas
      • premium
      • 205 kudos
      You have minigun animations. For whatever reason custom animations don't work with sound replacers. Rockbiter tried to fix his but couldn't.
    2. 956785412
      956785412
      • member
      • 2 kudos
      Oof. Any way to restore default sounds while using the rest of the mod?
    3. audixas
      audixas
      • premium
      • 205 kudos
      You'd need to edit the script.
  11. Weasel124
    Weasel124
    • premium
    • 4 kudos
    anyway i can delete the miniguns safely cuz i use ETj miniguns and they dont like each other very well
    1. audixas
      audixas
      • premium
      • 205 kudos
      Only by editing the script