This is absolutory true and correct, the only difference, in Stewies Tweaks its single hotkey for both operations, and here, its individual key for individual operaiton
Added a blacklist, format is: [Weapons] Weap10mmPistol=Enabled WeapHuntingRifle=Enabled
You need to add "=Enabled" but it doesn't actually matter what you put there, we just check that there is left side of the "=" sign, and since its an INI file, it also must have a right side of the "=" file
This is actually a very interesting mod for the Grenade Rifle, because in Non-True mode you can actually use its sights to properly judge the arc of the shell. (edit: Although in this mod it doesn't look like the weapon gets centered in vanilla.)
11 comments
From:
if eval (MenuMode || !IsPC1stPerson || Ar_HasKey aW (GetEditorId (player.GetEquippedObject 5)))
To:
if eval (MenuMode || !IsPC1stPerson || !(Ar_HasKey aW (GetEditorId (player.GetEquippedObject 5))))
[Weapons]
Weap10mmPistol=Enabled
WeapHuntingRifle=Enabled
You need to add "=Enabled" but it doesn't actually matter what you put there, we just check that there is left side of the "=" sign, and since its an INI file, it also must have a right side of the "=" file
I presume it'll ignore scoped weapons?