Fallout New Vegas

File information

Last updated

Original upload

Created by

Webb Productions Entertainment Sweet6Shooter

Virus scan

Safe to use

57 comments

  1. Sturmmantel75
    Sturmmantel75
    • premium
    • 0 kudos
    This is ... so ... neat, and cool - supercool. I LOVE it. I even deactivated all my HD clothes texture mods so yours don't stick out with their low res textures, this is how much I love them :)
  2. tastykake13
    tastykake13
    • member
    • 0 kudos
    How do i actually get the items once im in game
  3. juicccythiccc1
    juicccythiccc1
    • supporter
    • 1 kudos
    ttw? compat?
    1. WebbProductionsEntertain
      WebbProductionsEntertain
      • premium
      • 650 kudos
      Yes they are able to be integrated into TTW 
  4. Newbexe
    Newbexe
    • member
    • 0 kudos
    this mod is seriously good, you should really make more stuff like this in the future
  5. killafornia
    killafornia
    • member
    • 4 kudos
    these are just wonderful. 
  6. Tagra123
    Tagra123
    • member
    • 0 kudos
    I genuinely don't mean to be rude. The difference between the peasant farmer gender variants is very different which I assume has to do with resources available. I was thinking about picking up modding to try and make a version that looks more like the male one but for female characters, meaning the longer sleeves, the scarf around the neck etc. Is that something that would take a long while to learn? I want to ask someone who has more experience modding
  7. DuncanWasHere
    DuncanWasHere
    • premium
    • 178 kudos
    Hey, I was running various assets through SNIFF when I discovered that a lot of the armors here are spitting out errors. It's because there are multiple TriShapes using identical names. For example, in BluePantsLeatherArmorF, there are two blocks named "UpperBody." I've never come across this before so I can't say for certain what consequences it'd have, but after some consultation with more experienced modders than I it seemed like something you'd want to know about. Would be an easy fix in NifSkope.
    1. WebbProductionsEntertain
      WebbProductionsEntertain
      • premium
      • 650 kudos
      Oh yeah thanks for that. For some of them I know but a lot of times I just keep it as it is. If it doesn’t crash the game or cause any visual issues then I don’t need to fix it. But thank you for the advice going forward 
    2. DuncanWasHere
      DuncanWasHere
      • premium
      • 178 kudos
      That's fair. I've done some more research and testing, and I wouldn't expect you to worry about it if you're busy, but there are visual and performance issues.

      Block names in armor meshes are hard-coded to tell the engine what to cull between camera modes, which equipment slots are covered, and what is affected by dismemberment. Depending on the extent of the errors, it's possible for bugs to only be noticeable under obscure conditions.

      First, I was able to confirm that parts of the armors are visible in first person that shouldn't be, although only under ridiculously high FOV settings. That's not a big deal unto itself but it could become apparent during certain animations. I haven't tested all the outfits so some might be affected worse than others.

      Second, there are obvious visual bugs with dismemberment. I tested the green jacket outfit on an NPC and noticed that the gorecaps on the legs are not visible. The pants will also disappear which leaves the skin texture with mismatched UV.

      There are blocks on the meshes which could be merged with each other. All of the body gorecaps should be in one NiTriShape, and the same goes for all of the limb gorecaps. Considering that nifbashes are inherently hard on performance due to the number of shapes and textures they use, it would be best to reduce them whenever possible.

      The PipBoyOn nodes still have some minor clipping. For nodes that cover the same part but use different textures, they should follow the naming convention which goes like "UpperBody:0, UpperBody:1, UpperBody:2, etc."

      Hope I'm not coming off too harsh here. As far as New Vegas armor mods go this is definitely one of the better ones, especially for being nifbashed, I just wanted my report to be thorough enough to be of use to you.
    3. MaloRate223
      MaloRate223
      • member
      • 0 kudos
      My PC isn't the greatest, and I have a full Load Order for TTW 3.3.2. does that mean I should avoid this mod for the aforementioned stability and performance issues? I know the outfits would NOT be distributed to DC Wasteland already, but are the issues you brought up bad enough for me to avoid this?
  8. Situatedrain831
    Situatedrain831
    • member
    • 0 kudos
    Does this work with Fallout character overhaul?
  9. boxerbeast1
    boxerbeast1
    • member
    • 4 kudos
    someone should make a FO4 version
    1. WebbProductionsEntertain
      WebbProductionsEntertain
      • premium
      • 650 kudos
      Agreed
  10. Qaerixxszhara
    Qaerixxszhara
    • supporter
    • 0 kudos
    This is great, really adds some nice variation to common NPCs! Any chance for maybe an optional file ensuring that Chet sells all of these outfits? A lot of them would really make great starter outfits for a character.