Fallout New Vegas

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Repzik

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Repzik

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About this mod

Daniel's outfit is a very commonly used resource, with a pretty distinct look. This mod gives Daniel his own unique version of outfit's texture with a thematic belt buckle, while setting the base texture for the jeans/buckle often referenced by mashups to a different version.

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Daniel's outfit from Honest Hearts is heavily featured in mashups around the nexus. I feel that it looks too unique for this, due to the patching and dotted belt buckle. I have never been able to find any sort of retexture to Daniel's outfit aside from upscales - none of which can save the low res and spotty look to his belt buckle. So I made this mod.


This mod consists of meshes for Daniel's outfit that redirect to a new texture path. Daniel's outfit appears as high-res vanilla with one change - I changed his belt buckle to one depicting a cowboy kneeling at a cross. It's a bit more dramatic, but on brand for a gun-toting cowboy missionary.

The original texture has two changes, primarily aimed at giving mashups and nifbashes a different look. The patches in the jeans have been repaired and changed color to a faded dark blue, and a simpler tin buckle has replaced the belt buckle. Again this will only affect armor mods that utilize the base game texture path for the pants/belt, such as:

Both textures utilize 4k/2k upscales from the Mascara pack (since removed from the Nexus) as its base, which was released with open permissions. Default meshes utilize vanilla male and type 4 female bodies, though vanilla female & breeze male are included as optional files. Compatible with Improved Vanilla Male out of the box.

Textures are free to use for any project. If you wish to use the meshes, the T4 female mesh requires permission from junkacc11.

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