Daniel's outfit is a very commonly used resource, with a pretty distinct look. This mod gives Daniel his own unique version of outfit's texture with a thematic belt buckle, while setting the base texture for the jeans/buckle often referenced by mashups to a different version.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Generally open permissions for mod. Use as you see fit, but I don't like people using my stuff for profit. Don't ask me for permission, you can use everything but the T4 female mesh as you like.
The Type 4 female mesh requires additional permission from the creator of Type 4.
File credits
junkac11 for the T4 mesh/body.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
Replaced normal maps with proper ones I made. Quality is much better for the belt buckle normal maps as well as the non-patched pants texture.
Updated generic belt buckle to be more centered (tin buckle, not Daniel's unique buckle).
Daniel's outfit from Honest Hearts is heavily featured in mashups around the nexus. I feel that it looks too unique for this, due to the patching and dotted belt buckle. I have never been able to find any sort of retexture to Daniel's outfit aside from upscales - none of which can save the low res and spotty look to his belt buckle. So I made this mod.
This mod consists of meshes for Daniel's outfit that redirect to a new texture path. Daniel's outfit appears as high-res vanilla with one change - I changed his belt buckle to one depicting a cowboy kneeling at a cross. It's a bit more dramatic, but on brand for a gun-toting cowboy missionary.
The original texture has two changes, primarily aimed at giving mashups and nifbashes a different look. The patches in the jeans have been repaired and changed color to a faded dark blue, and a simpler tin buckle has replaced the belt buckle. Again this will only affect armor mods that utilize the base game texture path for the pants/belt, such as:
Both textures utilize 4k/2k upscales from the Mascara pack (since removed from the Nexus) as its base, which was released with open permissions. Default meshes utilize vanilla male and type 4 female bodies, though vanilla female & breeze male are included as optional files. Compatible with Improved Vanilla Male out of the box.
Textures are free to use for any project. If you wish to use the meshes, the T4 female mesh requires permission from junkacc11.
Thanks to:
The Mascara/Lipstick texture upscales and their creator.