Fallout New Vegas

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Fallout 2AM

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Fallout2AM

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41 comments

  1. Jesse6669
    Jesse6669
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    The marker placed sound effect got a chuckle out of me, instantly recognized it :)
  2. Hmuhm
    Hmuhm
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    I'd like for you to know that this sent me on a journey to find where I sold my binoculars/where I could buy a new pair, checking stores across the Wasteland.I never found another pair to buy so I stole Ranger Ghost's when I saw she had them in the middle of the night. Not like she'll ever need them at that checkpoint anyways!
    I love that value you gave them with this.

    I can't use activate (E) to get the marker down with the True Leaning mod set to only lean while aiming, but switching that off and just using Mouse 1 for it works perfectly.
    1. Fallout2AM
      Fallout2AM
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      You are right, it's a quite uncommon item! But, if you'll lose it, remember that you can click on Debug twice and you will receive a new pair on inventory eventually. Now that I think, it is not very well written in description, I am going to change it.

      Thanks for the True Leaning info. I was expecting something like that with other mods, we only have few avaiable keys / controls so I always introduce the possibility to rebind keys to avoid conflicts.
  3. DeLisle9mm
    DeLisle9mm
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    Useful, but not as much for TTW players (no markers appear in the Capital). Someone should make a patch for that.
    1. Fallout2AM
      Fallout2AM
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      For how the mod is done, it makes no difference based by the place where you are, it could even show markers in a custom modded world. There must be something else, thank you for the report, I am going to inspect with someone with TTW.
    2. Fallout2AM
      Fallout2AM
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      Another person with TTW just checked and told me that it is working for him.

      My first question is: are all the requisites in place? it specifically requires the last nvse that came out in october, is that updated?
  4. haddarath
    haddarath
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    Thank you for creating this wonderful mod. Binoculars have now become truly indispensable, making exploration much more enjoyable. I was wondering if there might be a possibility for compatibility with Map Marker Icons?
    1. Fallout2AM
      Fallout2AM
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      Hello thank you very much to point me to that amazing mod. I took a look, it should be doable but I do require some good scripting work. I see if I can manage this weekend.
    2. Fallout2AM
      Fallout2AM
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      Last version (v5) should grant compatibility!
  5. aubrii
    aubrii
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    you make the most creative, fun mods. love your work!
    1. Fallout2AM
      Fallout2AM
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      Oh you're too kind!
  6. EnclaveOverlord1
    EnclaveOverlord1
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    What a great idea!
    1. Fallout2AM
      Fallout2AM
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      Thank you!
  7. NightmareGats
    NightmareGats
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    Is there a way to add the location name while using the binoculars?
    Cause i like to play without compass. its an amazing mod, made the exploration way better.
    1. Fallout2AM
      Fallout2AM
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      Mmmh you mean under the icon? that's a nice idea, thank you! I will try!
  8. TLoV
    TLoV
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    Any chance you could add enemy tracking/marking like Fallout 4?
    1. AleckRules
      AleckRules
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      Go check out Anro's MUX series: https://www.nexusmods.com/newvegas/mods/83279

      They make UI mods, one of the features they added is an enemy marking/tracking mechanic inspired by far cry. Should be what you're looking for.
    2. Fallout2AM
      Fallout2AM
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      I had a friend asking something similar too. It is doable, but I was personally thinking to keep it light as script execution, every extra marker adds some extra work :O I will keep in mind tho
  9. Bayrain
    Bayrain
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    Badass, wish it was espless but nonetheless, great mod
    1. Fallout2AM
      Fallout2AM
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      Thanks :> sadly the esp is necessary in this case...
  10. AleckRules
    AleckRules
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    Awesome mod! Having a slight issue, when I look at a location with my binoculars, however:

    Instead of the "undiscovered location" map icon, I'm seeing the "pipOS Error 26" icon texture that shows up when an icon is missing in the pipboy, and when even when I tick the "discover markers" box, it doesn't change to a regular map marker after I finish focusing on a marker. Any suggestions?
    1. Fallout2AM
      Fallout2AM
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      Hello, I just uploaded an update (v3), can you check if it solves for you? you can overwrite the old version, no problems
    2. AleckRules
      AleckRules
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      Whatever you did, everything is working properly now, thank you!

      Edit: Ah, I see you added in the icons as part of the mod, good thinking.