So I ran through all of the Frontier with this. For the most part? Fairly solid. Only had an issue with a handful of NPCs where they were... nightmareish. Otherwise very nice.
hey, can you tell me how to do a patch like this, I want to use "Star Trek Races NV" alongside the "character kit remake"? I would really appreciate it, thank you.
Basicamente lo que hice fue extraer las cabezas tanto de hombre, mujeres y ancianos del juego base las coloque en una carpeta y dentro del geck razas que usaban las cabezas del juego vainilla las cambiaban por estas que extraje, todo mientras probaba en la vista previa. Ten en cuenta que para que muevan las labios al dialogar no solo vas a necesitar los archivos nif de la cabeza, sino que ademas necesitas los archivos egm, egt y tri de cada uno.
Lo siento, pero me está costando seguir tus instrucciones. Realmente nunca he usado el geck antes, así que no sé adónde ir. ¿Puedes mostrar un vídeo de cómo hiciste esto? si no es mucha molestia claro.
oh new california I mostly make mods for use, New California I never played it. I won't confirm it but one day I'll see how it goes, if it's something simple I could. If not I could tell you how I did it with
Have you tried configuring it with the vanilla meshes or the ones provided from CKR rather then the meshes from Improved Vanilla? I imagine that Improved Vanilla might be your problem if it's the one thing holding it back.
The textures on the faces of "The Frontier" were designed for vanilla meshes, so they also work for enchanced vanilla or high poly faces. I already tried this and as you can see in the screenshots, it works. The problem lies in the lip movements for which I don't know the reason. What this mod does is change the path of the face meshes without modifying any options. I was also trying changing the CKR meshes for the vanilla ones and it's the same.
The problem is that I don't know what the problem is. I already tried replacing the CKR models with the vanilla ones, I already saw in the GECK and there is no clue as to why this happens. If there was a solution I would gladly upload it.
I apologize for what I said before but what this mod does is change the mesh of the head, it is also the one for the head from Improved Vanilla Male Body and I always used it. Since the error persists and it seems that my mod is the one causing it, I will be in the next few days seeing what the error is, at the moment I am very busy and I will not be able to fix it, so if someone finds the error and knows how to solve it I will gladly give the corresponding credit
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Cathy, in Lot's Quest, when searching for his sister.
Edmund, on Archimedes 2.
Ten en cuenta que para que muevan las labios al dialogar no solo vas a necesitar los archivos nif de la cabeza, sino que ademas necesitas los archivos egm, egt y tri de cada uno.
¿Puedes mostrar un vídeo de cómo hiciste esto? si no es mucha molestia claro.
No, the idea is only for the frontier. But what mod is FNV Cali?
I mostly make mods for use, New California I never played it.
I won't confirm it but one day I'll see how it goes, if it's something simple I could.
If not I could tell you how I did it with
I imagine that Improved Vanilla might be your problem if it's the one thing holding it back.
I already tried replacing the CKR models with the vanilla ones, I already saw in the GECK and there is no clue as to why this happens.
If there was a solution I would gladly upload it.
Since the error persists and it seems that my mod is the one causing it, I will be in the next few days seeing what the error is, at the moment I am very busy and I will not be able to fix it, so if someone finds the error and knows how to solve it I will gladly give the corresponding credit