Fallout New Vegas

File information

Last updated

Original upload

Created by

ZedraxStereo

Uploaded by

ZedraxStereo

Virus scan

Safe to use

Tags for this mod

29 comments

  1. skyrish10
    skyrish10
    • member
    • 0 kudos
    OMG the before face images are horrid abominations
    1. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      And here my solution in the files tab 😎
  2. NVDaxter
    NVDaxter
    • premium
    • 1 kudos
    So I ran through all of the Frontier with this. For the most part? Fairly solid. Only had an issue with a handful of NPCs where they were... nightmareish. Otherwise very nice.
    1. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      If you remember what NPCs were, it would be very helpful so I can fix it.
    2. NVDaxter
      NVDaxter
      • premium
      • 1 kudos
      There were two that stood out in particular. This was using the High-Poly Male and Female face.

      Cathy, in Lot's Quest, when searching for his sister.

      Edmund, on Archimedes 2.
  3. roguedragon1
    roguedragon1
    • member
    • 0 kudos
    hey, can you tell me how to do a patch like this, I want to use "Star Trek Races NV" alongside the "character kit remake"? I would really appreciate it, thank you. 
    1. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      Si, pero en español ya que me es mas comodo explicarlo
    2. roguedragon1
      roguedragon1
      • member
      • 0 kudos
      ¡impresionante! Muchas gracias hombre... o niña. No sé tu género.
    3. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      Basicamente lo que hice fue extraer las cabezas tanto de hombre, mujeres y ancianos del juego base las coloque en una carpeta y dentro del geck  razas que usaban las cabezas del juego vainilla las cambiaban por estas que extraje, todo mientras probaba en la vista previa.
      Ten en cuenta que para que muevan las labios al dialogar no solo vas a necesitar los archivos nif de la cabeza, sino que ademas necesitas los archivos egm, egt y tri de cada uno.
    4. roguedragon1
      roguedragon1
      • member
      • 0 kudos
      Lo siento, pero me está costando seguir tus instrucciones. Realmente nunca he usado el geck antes, así que no sé adónde ir.
      ¿Puedes mostrar un vídeo de cómo hiciste esto? si no es mucha molestia claro.
  4. Coldtrain2000
    Coldtrain2000
    • premium
    • 3 kudos
    Love these! Would you be creating any more patches if so can u please do FNV cali as well please?
    1. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      Thanks Coldtrain2000!
      No, the idea is only for the frontier. But what mod is FNV Cali?
    2. Coldtrain2000
      Coldtrain2000
      • premium
      • 3 kudos
      https://www.nexusmods.com/newvegas/mods/45138/
    3. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      oh new california
      I mostly make mods for use, New California I never played it.
      I won't confirm it but one day I'll see how it goes, if it's something simple I could.
      If not I could tell you how I did it with
    4. Coldtrain2000
      Coldtrain2000
      • premium
      • 3 kudos
      Some people do not like the fan fiction but it is pretty much in a way a prequel to New Vegas
    5. Nuclear3D
      Nuclear3D
      • premium
      • 3 kudos
      It's one of he biggest mods for FNV love it or hate it. So it be awesome to have a CKR patch for it.
  5. Imagination18
    Imagination18
    • supporter
    • 1 kudos
    Have you tried configuring it with the vanilla meshes or the ones provided from CKR rather then the meshes from Improved Vanilla?
    I imagine that Improved Vanilla might be your problem if it's the one thing holding it back. 
    1. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      The textures on the faces of "The Frontier" were designed for vanilla meshes, so they also work for enchanced vanilla or high poly faces.  I already tried this and as you can see in the screenshots, it works. The problem lies in the lip movements for which I don't know the reason. What this mod does is change the path of the face meshes without modifying any options.  I was also trying changing the CKR meshes for the vanilla ones and it's the same.
  6. rickard767
    rickard767
    • member
    • 6 kudos
    Fix coming? For the issue reported in the comment below
    1. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      I was looking yesterday at my time trying a couple of things and I didn't find a solution at the moment
    2. rickard767
      rickard767
      • member
      • 6 kudos
      Pleeeeease make them compatible, character remake mod looks so much better than vanilla and I really wish it was compatible with the frontier :( 
    3. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      The problem is that I don't know what the problem is.
      I already tried replacing the CKR models with the vanilla ones, I already saw in the GECK and there is no clue as to why this happens.
      If there was a solution I would gladly upload it.
  7. mrhousesbodydouble
    mrhousesbodydouble
    • supporter
    • 6 kudos
    this mod doesnt work their faces move but their lips and facial hair dont
    1. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      This mod only changes the textures of the faces, so it is impossible the lips and hair don't move
    2. turdofdeath
      turdofdeath
      • member
      • 0 kudos
      getting the same issue actually
    3. Delim33
      Delim33
      • member
      • 0 kudos
      Same
    4. ZedraxStereo
      ZedraxStereo
      • premium
      • 98 kudos
      I apologize for what I said before but what this mod does is change the mesh of the head, it is also the one for the head from Improved Vanilla Male Body and I always used it.
      Since the error persists and it seems that my mod is the one causing it, I will be in the next few days seeing what the error is, at the moment I am very busy and I will not be able to fix it, so if someone finds the error and knows how to solve it I will gladly give the corresponding credit
    5. MedussaMods
      MedussaMods
      • member
      • 0 kudos
      Thank you dude!
  8. yoyojaw
    yoyojaw
    • premium
    • 1 kudos
    thank frank bruh