This mod is just a big bait to make people start using some standardization and categorization with KEYWORD mods :D
UPDATE 0.13b Several small fixes Added [Interactions] section into the Config\B42Interact\Settings.ini file, where you can disable or enable specific types of interaction animations.
UPDATE 0.14b Fixed incompatibility with No More Double Open And Close Sounds. Fixed an issue with specific control flags being enabled while they shouldn't be. Fixed an issue with movement blocking (during skinning) that was taking far too much time on low FPS, by adjusting for it. Several critical bugfixes to backend from Demorome have been implemented in ShowOff NVSE version 1.75 (and probably several more will happen in the near future), so keep it updated to the latest version.
UPDATE 0.15b Fixed missing delay for notes event, that produced funny behaviour like two notes being attached to the hand with B42 Loot. Thanks and kudos to templeofninpo for spotting it.
Hi i am having trouble with this mod working alongside jam some animations when open containers, doors, etc and hitman4701 skinning animation doesn't work at all is there any way to make them work at the same time.
Go in enhancedCamera ini file, then change the line "bUseThirdPersonArms=1" to 0. Mine was already on 0, if this still doesn't help change the line "bVisibleArmsWeaponHolstered=1" to 0 too. Hope this helps
Negative. Several years ago, community refused to wait for multiple things to become one. Consensus was: "cilanter just release everything as you make it we don't want to wait anymore give us this/that now". And so I obey.
At the same time, it would be nice to play F4NV before ES6 releases (im kidding, of course its taking forever)
I think patience is relative, with something like gameplay tweaks and systems I personally don't see a reason to wait for a bundle, and things made this way from the get-go are usually much more customizable in terms of what you want and don't want. To add to this example, Stewies tweaks has so many options that it takes quite a while to sort through what you actually want to modify, which is great for the community at large but time consuming otherwise.
But guarantee people would be complaining about having these animations when they just want grenade hotkeys or something to that effect.
I dropped FNV modding for 1.5 years but this was one of the mods I was excited to experience when I decided to return. The anims did not disappoint and I am hoping you r able to find the time to implement repeatable interactions from your inventory! Admiring the plat chip or a sunset star while wandering the mojave would be so nice. Thank you for your work.
Is there any way to just have the unique item animations? I have every category in the "Settings.ini" disabled and I see legion ears, NCR tags, but no Star caps. I haven't tested everything so I'm not sure what's enabled and what isn't.
Ah, I see. I was playing for a bit before decided to turn stuff off so that makes sense. Still I wish there were an option to see it every time, cuz I like the animation. Thanks for the response tho :)
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UPDATE 0.13b
Several small fixes
Added [Interactions] section into the Config\B42Interact\Settings.ini file, where you can disable or enable specific types of interaction animations.
UPDATE 0.14b
Fixed incompatibility with No More Double Open And Close Sounds.
Fixed an issue with specific control flags being enabled while they shouldn't be.
Fixed an issue with movement blocking (during skinning) that was taking far too much time on low FPS, by adjusting for it.
Several critical bugfixes to backend from Demorome have been implemented in ShowOff NVSE version 1.75 (and probably several more will happen in the near future), so keep it updated to the latest version.
UPDATE 0.15b
Fixed missing delay for notes event, that produced funny behaviour like two notes being attached to the hand with B42 Loot. Thanks and kudos to templeofninpo for spotting it.
Thanks
And so I obey.
I think patience is relative, with something like gameplay tweaks and systems I personally don't see a reason to wait for a bundle, and things made this way from the get-go are usually much more customizable in terms of what you want and don't want. To add to this example, Stewies tweaks has so many options that it takes quite a while to sort through what you actually want to modify, which is great for the community at large but time consuming otherwise.
But guarantee people would be complaining about having these animations when they just want grenade hotkeys or something to that effect.