Fallout New Vegas
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Audley

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Gdhvd

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12 comments

  1. Gdhvd
    Gdhvd
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    Edit: The original mod already has mipmaps, so I created a 1K (HD) version of the original mod (which is the vanilla resolution).
    1. SciRika
      SciRika
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      I'd personally just delete this. The original mod isn't a new unique texture, it's vanilla, upscaled. Your mod's file is then just a slightly worse version of the exact vanilla file because you brought it back down to 1k.
    2. Gdhvd
      Gdhvd
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      As you wish
  2. SciRika
    SciRika
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    But the original already has mip maps, open the texture in MO2's preview and it says "mipmapped" right there?
    1. Gdhvd
      Gdhvd
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      No, I use GIMP, and is not a mipmap
    2. SciRika
      SciRika
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      I just tried it in GIMP and Photoshop, it has mipmaps in both.

    3. Gdhvd
      Gdhvd
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      I'm sorry, you are right.
      I don't know why, but when I looked the first time, there were no mipmaps.
      I wonder why Cathedral generates heavier mipmaps.
    4. SciRika
      SciRika
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      Load mipmaps might've gotten unchecked somehow when you first looked in GIMP? idk
  3. savagek29
    savagek29
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    Could you make one for the original version that's under older files? I use that one because it's a bit darker than the vanilla style.
    1. Gdhvd
      Gdhvd
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      Okay
    2. savagek29
      savagek29
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      Very much appreciated. Thank you!
    3. Gdhvd
      Gdhvd
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      ^^