This page was last updated on 16 July 2025, 7:44AM
Changelogs
Version 2.6.1
Fix for explosives etc
Version 2.6.0
Code rewritten again with few cool things
Finally fixed the issue where the wrong weapon was selected when the inventory contained a massive number of identical weapons, including modded variants.
MAJOR: Works in aim
Added weapon reset in pip-boy
Added prevent for using pip-boy while swaping weapon (looks like vanilla game bug)
Version 2.5
Code completely rewritten with improved logic.
Finally fixed the issue where the wrong weapon was selected when the inventory contained a massive number of identical weapons, including modded variants.