Fallout New Vegas

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Spiffyskytrooper

Uploaded by

Spifferino

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15 comments

  1. Spifferino
    Spifferino
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    As a sidenote, moving forward Legacy Reborn will be utilizing this method for rock variants. I invite creators of other texture packs to use the same method, or extend a branch to nexus users to create patches for their favorite texture packs so long as you have permissions.
  2. Diegonom
    Diegonom
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  3. Prorok97
    Prorok97
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    Great mod, but there's a minor issue with the cliff where the entrance to Vault 11 is, the door is almost completely blocked.
    https://imgur.com/9HRVY5D
    https://imgur.com/QWxiX08
  4. AP84
    AP84
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    Thanks !
  5. DuncanWasHere
    DuncanWasHere
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    S tier mod. Hopefully someone will release a LOD limit fix soon so we can completely overhaul the mountains.
    1. CloudLamda
      CloudLamda
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  6. HereToFun
    HereToFun
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    Before this mod i never noticed how mist matched they were XD.
  7. Prospero14
    Prospero14
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    Thanks a lot for the mod. What would be the correct load order with Red On The Rocks + Legacy Reborn - Mojave Cliffs? Some files are conflicting at the moment.
    1. Spifferino
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      You would load this first and the other two afterwards, however mods need to be patched to utilize this mods full functionality. 
  8. Jacksonelhage
    Jacksonelhage
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    is it possible to do this with texture sets in the geck to eliminate the need for seperate rock meshes?
    1. Spifferino
      Spifferino
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      Possibly, but truth be told I've never looked much into texture sets  mesh replacement seemed the easiest method though I'll look into texture sets just to be certain. If texture sets offer better compatibility, I'll make an optional plugin - at the very least mesh replacements are ESPless
    2. Jacksonelhage
      Jacksonelhage
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      true the espless thing is a plus. either way great mod, this opens up the possibility for a lot more texture variety in the game
  9. Caleb171
    Caleb171
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    Hi
    I'm using texture over time, high poly rocks and hit-recolour for rocks, should I overwrite them with your mod? thanks?
    1. Spifferino
      Spifferino
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      Any mod that replaces rock meshes is inherently incompatible with this and requires a patch. Any mod that replaces default rock textures is compatible with this.
    2. aubrii
      aubrii
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      high poly rocks doesn't touch this mod. says in that description it only touches non-cliff rocks.