Fallout New Vegas
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ebizoe

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Name: Owner Name Info
Version: 2.3
Date: 05/04/2024
Category: Gameplay Effects and Changes
Requirements: xNVSE 6.3.3 or higher
JIP LN NVSE Plugin 56.95 or higher
JohnnyGuitar NVSE 4.85 or higher
Author: ebizoe

Description
===========
Shows owner's name for owned objects.

Features
========
- Modifies the name of owned items, furniture and ash piles so that you can see which individual/faction owns them.
- Requires no plugin-slot since it's a Script Runner script.

Configuration Options
=====================
If your FNV is not an English language version, try "bCompatibilityMode=1" in "config\Owner Name Info.ini". This makes owner's names to be attached at the end of the ref name instead of the beginning of it (i.e. "Bed (Gob)").

Known Issues
============
- The modified name of owned objects may look awkward on non-English version of the game. In that case, I suggest you to turn on "bCompatibilityMode" via ini file.
- The name of placed-mines will be untouched due to some technical reasons.

Compatibility
=============
- If you are using my "Owned Bed Mod", this mod automatically takes over the bed-name-modifying function.

Install
=======
I recommend Mod Organizer 2 (https://www.nexusmods.com/skyrimspecialedition/mods/6194) for installation of this mod. If you're using Mod Organizer 2, follow its instruction for managing mods.

If you insist installing this mod manually;
1. Extract the files to a temporary location.
2. Copy all the contents of this package into Fallout New Vegas\Data\

Upgrade
=======
Just overwrite the previous files.

Uninstall
=========
You can remove this mod whenever you want. It should be safe to your saves.
These are the files/folder to be deleted;
- Fallout New Vegas\Data\nvse\plugins\scripts\ln_Owner Name Info.txt
- Fallout New Vegas\Data\nvse\user_defined_functions\Owner Name Info
- Fallout New Vegas\Data\config\Owner Name Info.ini

History
=======
2.3, 05/04/2024
- Now covers doors as well.
- FIXED: Occasionally "Error in script 00000000 in mod Unknown or deleted script" will be shown in console.
- FIXED: Conflicts with my "Owned Bed Mod", potentially leading to crash.

2.2.2, 01/04/2024
- FIXED: The script would spam error messages to console under certain condition.

2.2.1, 19/02/2024
- FIXED: Letters immediately after an apostrophe shouldn't be capitalized (i.e. "Red Lucy'S Bed Ownership").
- FIXED: Scripts won't run on new game until reloading a save.

2.2, 12/12/2023
- Made compatible with Kormakur's Hot Reload (NVSE).

2.1, 27/11/2023
- Better formatting on faction names (i.e. "Faction for wasteland scavengers" -> "Wasteland Scavengers").
- Replaced spaces with underscores in file names for compatibility with some of mod managers, such as Nexus Mod Manager. Thanks ModOverboss for the info.

2.0, 29/10/2023
- Converted to a Script Runner script.
- FIXED: Minor bugs.

1.1, 01/09/2023
- Faction's names with no spaces between words will be re-formatted to be a human-readable one.
- The Script runs a lot faster when processing ash piles.
- FIXED: Player's name and player's faction name shouldn't be included in ref names.
- FIXED: "Moira's Terminal" shouldn't be modified to "Moira Brown's Moira's Terminal" as the owner's name is already included in the original.

1.0, 30/08/2023
- Initial release.

Tools Used
==========
Garden of Eden Creation Key (GECK) - http://geck.bethsoft.com/index.php?title=Main_Page
GECK Extender - https://www.nexusmods.com/newvegas/mods/64888
xEdit - https://www.nexusmods.com/newvegas/mods/34703
Hot Reload (NVSE) - https://www.nexusmods.com/newvegas/mods/70962
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod.