Addendum #1: As the weapons were made before NVTS and B42 Optics some will have a different scope mesh than what you see on the model in normal first-person. This is a limitation from the weapons themselves and therefore I can't do anything about it. Addendum #2: The patches have been adjusted to accommodate first-person animations for the weapons in the requirements and may experience minor clipping issues for certain anim.
Cannot figure out how to get the USAS - 12 patch to work. Optic works for all my other mods, but when I download and install the patch here it dose nothing.
Which mod manager you're using? I use FOMM and the files are within the directory themselves, as so far you're the first to say it doesn't work on your end.
Try putting the files in the directory because that's what I do with all the mods, less finicky and no weird bugs from adding mods as an external path file. Also MO2 sometimes not recognizing mods or scripts is why I don't like using it. Manual is the best bet.
Ok so this is what I did: 7zipped the Patch file Took the nickWeapUSAS12Unique file Went to Mod Org's directory Found the Optic mod file itself B42>Config>B42Optic>Guns Shoved the Patch in there Boot up the game and it works perfectly fine XDDDDDD
Hey thanks for the mod. I tried the HK11 patch and it works great but the Mosin Nagant patch doesn't seem to work. When I see through the PE scope, only purple shows up. Is there any edit I can make to make it work?
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Addendum #2: The patches have been adjusted to accommodate first-person animations for the weapons in the requirements and may experience minor clipping issues for certain anim.
Even still, I tested and adjusted the scopes before uploading therefore I really don't know why you have the problem on this weapon.
7zipped the Patch file
Took the nickWeapUSAS12Unique file
Went to Mod Org's directory
Found the Optic mod file itself
B42>Config>B42Optic>Guns
Shoved the Patch in there
Boot up the game and it works perfectly fine XDDDDDD
https://www.nexusmods.com/newvegas/mods/39651