Fallout New Vegas
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Mylesabub

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Mylesabub

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19 comments

  1. JBoersen21
    JBoersen21
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    Hi, Hitmans Anims just got a big new update out for all the weapon mods any chance at an update for not only these new anims but possibly also Patches for melee weapons in Fafnirs uniques. We now have Assume the position, Sigma Pt.1 And Butcher Pete for almost every melee animation in the game. Simple stuff like the tenderizer just need the anims copied however I have no Idea how to do that.
    1. Mylesabub
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      If those new anims use the same names as the old ones, then they should all transfer over perfectly fine, give it a try yourself and tell me if it works.
  2. shruiken5
    shruiken5
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    with your esp activated Eugene isnt showing on fnvedit. nvm i read your mod description.
  3. Trevjake
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    Would it be possible to change the animations on Sydney's 10mm "Ultra" SMG to that of the assault rifle? The SMG is like a cut down assault rifle in Fafnir's mod, so I feel it would fit.
    1. Mylesabub
      Mylesabub
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      With what limited knowledge I have, I have no say probably not since the animation set used is intended for the 10mm and all KNVSE sets applied to it would have to also be for the 10mm. If someone had the knowhow and desire to reanimate it or optimize an existing set to work for it, it would be possible, I'm just not capable of doing that.
  4. Mustache96
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    So, why are rockbiters animations required when you don't actually add them to the weapons?
    1. Mylesabub
      Mylesabub
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      The animations are added to the weapons, which animations are you referring to?
  5. trito523
    trito523
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    So for the Terrible Shotgun, in order to get the Sledgehammer animations you have to go into the Sledgehammer Animation Mod's JSON file and add this to the bottom of it:

    },
            {
        "mod": "Fallout3.esm",
        "form": ["06B534"],
        "folder": "BONES - AA-12"
        }
    ]
    1. Mylesabub
      Mylesabub
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      This should already work if you installed the Fafnir's Lite patch on the mod page, as it does the same thing.
    2. solomansenpai1
      solomansenpai1
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      well his fafs lite patch removes some unique weapons completely so not everybody wants smart guy
    3. Mylesabub
      Mylesabub
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      Make your own patch then dude.
  6. wasdwasd12
    wasdwasd12
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    thank you god i was thinking he was dead and gone :C sadface
  7. rooket1222
    rooket1222
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    does it work with the overhaul lite version?
    1. Mylesabub
      Mylesabub
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      Some may, some may not. Just know I made this patch with the original mod in mind. Not the Lite version.
    2. rooket1222
      rooket1222
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      so far it works fine, thanks for the patch
    3. Mylesabub
      Mylesabub
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      Good to hear! No problem.
  8. FafnirEtherion
    FafnirEtherion
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    Thank you very much !
    1. JettN77
      JettN77
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      +1
    2. Mylesabub
      Mylesabub
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      It was my pleasure! Thank you for making the mod!