Hi, Hitmans Anims just got a big new update out for all the weapon mods any chance at an update for not only these new anims but possibly also Patches for melee weapons in Fafnirs uniques. We now have Assume the position, Sigma Pt.1 And Butcher Pete for almost every melee animation in the game. Simple stuff like the tenderizer just need the anims copied however I have no Idea how to do that.
If those new anims use the same names as the old ones, then they should all transfer over perfectly fine, give it a try yourself and tell me if it works.
Would it be possible to change the animations on Sydney's 10mm "Ultra" SMG to that of the assault rifle? The SMG is like a cut down assault rifle in Fafnir's mod, so I feel it would fit.
With what limited knowledge I have, I have no say probably not since the animation set used is intended for the 10mm and all KNVSE sets applied to it would have to also be for the 10mm. If someone had the knowhow and desire to reanimate it or optimize an existing set to work for it, it would be possible, I'm just not capable of doing that.
So for the Terrible Shotgun, in order to get the Sledgehammer animations you have to go into the Sledgehammer Animation Mod's JSON file and add this to the bottom of it:
19 comments
},
{
"mod": "Fallout3.esm",
"form": ["06B534"],
"folder": "BONES - AA-12"
}
]