Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Jigon

Uploaded by

Jigon

Virus scan

Safe to use

188 comments

  1. sitrumvodoi
    sitrumvodoi
    • member
    • 0 kudos
    I installed this and load it last after the long list of requirements, but nothing show up when I tap the keybind, it slow down and blur but nothing show up ?
    1. totar208
      totar208
      • member
      • 0 kudos
      I have this exact same problem, its the only thing stopping me from using this mod entirely.
    2. sitrumvodoi
      sitrumvodoi
      • member
      • 0 kudos
      I tested this on a new clean save, no TTW and it works as intended, no fuss no hassle, so maybe it's because it doesn't work in TTW ? 
  2. 09427788008
    09427788008
    • member
    • 1 kudos
    great mod! I have been using this in my playthrough ever since but in the new update, after some time the ui breaks and icons and text wont appear. its still usable but without names or icons its literally impossible to know which is which. it broke when I updated to the new version

    nvm fixed it by disabling JAM bullet time vats highlight
    1. Jigon
      Jigon
      • member
      • 21 kudos
      That's a weird incompatibility, i'll have to look into it...
      Thanks for telling me :)
    2. 09427788008
      09427788008
      • member
      • 1 kudos
      tried to replicate it again, can confirm its JAM bullet time and it is specifically the setting highlight = vats-like-highlight . default highlight and other settings on bullet time is fine.
    3. Jigon
      Jigon
      • member
      • 21 kudos
      I just tested it looks like I can't replicate it at all.
      I set set it up just like you said (vats-like highlights) and it still works...
    4. totar208
      totar208
      • member
      • 0 kudos
      I am actually dealing with this issue as well
  3. g8crasher
    g8crasher
    • member
    • 2 kudos
    This works phenomenally well, but I'm not seeing the YSI Color Fix being applied to the items. They show up correctly for the Aid categories, just not when scrolling over them. Is there any kind of load order concern?
  4. keogeo
    keogeo
    • premium
    • 16 kudos
    Any chance of implementing some sort of option that imitates this mod?

    https://www.nexusmods.com/newvegas/mods/83061

    Would be much better than having the weapons pop out of existence imo.

    Incredible mod either way! Loving it so far
    1. fruitysoap1
      fruitysoap1
      • premium
      • 0 kudos
      I second this, immersive weapon swapping fixes the arm clipping into view when switching weapons with vanilla animations so i dont want to get rid of that to use this.
  5. SleepybluNik
    SleepybluNik
    • member
    • 0 kudos
    Hi can I ask what are the meds animations from? 
    1. KurstVI
      KurstVI
      • supporter
      • 9 kudos
      https://www.nexusmods.com/newvegas/mods/80437 using hit's animation https://www.nexusmods.com/newvegas/mods/80531?tab=description
  6. b4d0m
    b4d0m
    • member
    • 0 kudos
    Is there anyway to stop the quickslots/hotkeys appearing when holding down the keys to open this menu? For example, when I hold 1, the quick slot panels appears. 

    I've edited falloutprefs.ini and removed the binds from the entries labelled Hotkey1 - 8, but it still opens the panel. 

    Any ideas?
    1. b4d0m
      b4d0m
      • member
      • 0 kudos
      Nevermind, solved it. Turns out you can't just unbind the keys in falloutprefs.ini, they need to have a value and be rebound. 

      I opted to just rebind them all to numpad 1-8. 

      For anyone wondering, the codes for those keys are:
      Hotkey1=004FFFFF
      Hotkey3=0051FFFF
      Hotkey4=004BFFFF
      Hotkey5=004CFFFF
      Hotkey6=004DFFFF
      Hotkey7=0047FFFF
      Hotkey8=0048FFFF

      GLHF
  7. jmltcb01
    jmltcb01
    • supporter
    • 0 kudos
    hey sorry if you get asked this a lot but i consider this mod basically essential at this point but i have a small issue, on controller i cant seem to use your menu without opening the dpad hotkeys from (i believe) either M.U.X. or Revelation Lite/Revelation Extras as it has been reskinned in the style of the revelation extras mod.

    https://imgur.com/wMeNyZr
    1. Jigon
      Jigon
      • member
      • 21 kudos
      Hi!
      I tired to maximize compatibility with other mods that use the same hotkeys but i actually never played with MUX or Revelation Lite so I wasn't aware of any hotkey conflicts.
      I'll look into it :)
    2. Jigon
      Jigon
      • member
      • 21 kudos
      Okay so from what i gathered you should be able to turn off MUX's dpas menu from the OX toolkit menu (f11)
      Look for an option named DPAD Replacer
    3. Meddikk
      Meddikk
      • supporter
      • 8 kudos
      That didn't work for me. It's disabled and I'm using latest version of MUX and it still appears, got any other ideas? :(
  8. Krullexneo
    Krullexneo
    • member
    • 0 kudos
    I love this mod so much, I was wondering if it's possible to change armour/clothes this way? I've looked through the ini and can't seem to find anything for it
  9. omarag
    omarag
    • supporter
    • 5 kudos
    As someone who uses a controller and plays without VATS, this menu is essential...

    ...Tragically though, I can't use this with another essential mod, JIP Companion Command and Control. The controller DPad left/right is essential for both mods.

    Please forgive me for asking this, but JIP CCC has an option to hold the controller A button to keep the JIP CCC menu active. Is it remotely possible to somehow have your mod not activate if the controller A button is held down? That would solve the clash.

    I'm assuming the answer is no - no matter. I've used JIP CCC as a default mod since 2016 but yours is so good, I'm prepared to go back to the basic companion wheel, sacrificing JIP CCC for Quick Select. It's that amazing.

    Thanks so much for your work!
  10. XsidoGamer
    XsidoGamer
    • member
    • 5 kudos
    good morning i would like to know if it is possible to add a way to translate certain things in the interface of this quick menu. i usually do translations to spanish of certain mods but i avoid as much as possible to touch scripts to avoid any incompatibility.