Additional fixes for "DUST SURVIVAL SIMULATOR", to pair with "DUST TWEAKS - BUG FIXES" and "DUSTED DUST", including fixes for some long running issues and updated YUP changes.
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Changelogs
Version 1.4.1
Added patch for ExRB (only Full version), to address crashing when entering Gomorrah.
Version 1.4
Returned missing "Veronica" back to her spot
Corrected the Long Haul bonus weight for medium backpack (+25 > +5)
Removed the cache of 5.56 surplus ammo at Kai-sar's Hill
Set the supply cache next to the bomber in Lake Mead to not respawn
Version 1.3
Maintenance update to make sure everything is up-to-date with latest versions of YUP and DUST Expansion Project
Decompressed records
Version 1.2.1
Corrected the accidental reintroduction of the Big MT map bug
Version 1.2
Fixed issue with imagespace adapter when entering Kai-sar Hill via the tunnel
Minor visual touch up of the tunnel
Cleaned up some overlooked water LOD near Hoover Dam
Version 1.1.1
Fixed CTD in Ultra Luxe
Version 1.1
Fixed seam in moat at Kai-sar Hill
Fixed spastic spore carrier in Vault22c
Fixed two NPCs at sharecropper farms having dialogue options, and triggering Hard Luck Blues quest
Removed water LOD from The Strip, for performance
Fixed stuck LOD of tents at Kai-sar Hill, and repainted landscape (to remove shadows of tents)
Rebuilt terrain LOD, and now also object LOD, for Mojave Wasteland, to process all above changes. I'd still encourage you to rebuild object LOD yourself!
Cleaned up ITPOs that I forgot before
Version 1.0
Clean up: UDR'ed deleted records, restored room bounds and portals.
Modified "Victor"'s package to not run after and talk to the PC. Also changed him from Dog to Wild Dog to match other wild dogs in Ghost Town.
Fixed CTD when entering Kai-sar Hill through the tunnel
Fixed CTD when leaving The Tomb.
Scripted removal of ownership.
Up-to-date compatibility with YUP.
Replaced "cannibal" refrigerators in Hoover Dam Power Plant.
Fixed not-so-dead skeletons in Angel Cave and Dead Horses Camp.
Removed mist FX and suspended barge at Cottonwood Cove, since there's no water (barge still in EP version).
Fixed water heights everywhere in Mojave.
Generated terrain LOD for Mojave to avoid water LOD popping up.
Fixed CTD when reading the note in Powder Gangers camp near Jean Sky Diving.
Finalized all navmeshes.
No more " Quest Failed" messages for Rite of Passage and Bighorners of the Eastern Virgin quests
Cleaned up of a whole bunch of records (mainly UDR's, restoring room markers and portals, navmeshes...)
Fixed CTD when entering Kai-sar Hill and leaving The Tomb
Scripted removal of ownership (courtesy of IntenseMute)
Forwarded YUP changes not already in DUSTED DUST
Fixed not-so-dead skeletons in Angel Cave and Dead Horses Camp
Fixed some inconsistencies and elements that were clearly overlooked
Fixed water heights in Mojave everywhere
Rebuilt terrain and object LOD for Mojave Wasteland (I recommend to build your own object LOD though!)
Avoided failed quests message | vanilla quests being triggered
Etc, etc, etc...
Changelogs have all the details. Some of the changes do require a new game to be effective.
Install with your mod manager of choice (MO2 or Vortex, this is 2023). Load last in your load order! Seriously, failing to do so WILL result in problematic situations. There are two versions: standard one, and one specifically for Fallout DUST - Expansion Project (to iron out some small conflicts). Select the appropriate version in the installer.
Same functionality, or similar, is already included in Additional Fixes.
PATCHES SUPPLIED FOR: There's a patch for users of ExRB - Extended Roombounds under Optional Files. This is only need when you installed the Full (YUP) version of ExRB, to avoid crashing when entering Gomorrah. It is NOT needed when you selected the Compatibility option in ExRB's fomod. Due to the nature of both mods, the compatibility version is probably the better option, unless you need that extra performance gain.
naugrim04 for giving us DUST IntenseMute for the script TomSkele and samcakes for rekindling my interest in DUST Manan6619 and virtuallyNA for their mods, and anyone else who invested blood, sweat and tears in enhancing the DUST experience And a huge thank you to waldastoja for testing!