About this mod
Nearby skill books will glow in order to aid in collecting them.
- Requirements
- Permissions and credits
- Changelogs
Skill Books Glow
This mod automatically detects skill books upon entering a cell and highlights them until they are picked up.
Container and dead actor inventories are also scanned for skill books, and the container or actor holding onto them will be highlighted until you decide to take them.
Upon entering a cell, a message will be displayed letting you know how many nearby skill books there currently are (assuming there are any), this is pooled count of all books placed in the cell, inside of containers, and on corpses.
Once looted, the skill book is marked as "taken," so you can store them for later if you wish without having to worry about notifications for books you already know are there.
NOTE: Due to the way this mod functions, books will only be detected in containers if they are in the container upon entering the cell. So if a mod decides to add skill books to a container when its activated, those books will not be detected.
Requirements
Configuration
You can find Skill Books Glow.ini under ../data/config/ where you will be able to adjust the color of the glow shader, toggle book notifications and container scanning, as well as whether or not to ignore skill books for skills you have already maxed out.
Compatibility
Any mod that adds new skill books as well as any mods that change skill books during gameplay using the SetSkillBook function are automatically supported.
Uninstallation
This mod is perfectly safe to uninstall at any time and will have no adverse effects on your saved-game.
This mod automatically detects skill books upon entering a cell and highlights them until they are picked up.
Container and dead actor inventories are also scanned for skill books, and the container or actor holding onto them will be highlighted until you decide to take them.
Upon entering a cell, a message will be displayed letting you know how many nearby skill books there currently are (assuming there are any), this is pooled count of all books placed in the cell, inside of containers, and on corpses.
Once looted, the skill book is marked as "taken," so you can store them for later if you wish without having to worry about notifications for books you already know are there.
NOTE: Due to the way this mod functions, books will only be detected in containers if they are in the container upon entering the cell. So if a mod decides to add skill books to a container when its activated, those books will not be detected.
Requirements
Configuration
You can find Skill Books Glow.ini under ../data/config/ where you will be able to adjust the color of the glow shader, toggle book notifications and container scanning, as well as whether or not to ignore skill books for skills you have already maxed out.
Compatibility
Any mod that adds new skill books as well as any mods that change skill books during gameplay using the SetSkillBook function are automatically supported.
Uninstallation
This mod is perfectly safe to uninstall at any time and will have no adverse effects on your saved-game.